Farseer - Particles doesn´t move/bounce accord to borders
问题 I made my borders with this: class Maze { private Body _agentBody; private Sprite _box; private GameplayScreen _screen; private float _offset; public Maze(World world, GameplayScreen screen, Vector2 position) { _agentBody = BodyFactory.CreateBody(world, position); _agentBody.BodyType = BodyType.Dynamic; _agentBody.IsStatic = true; _agentBody.Restitution = 0.2f; _agentBody.Friction = 0.2f; _offset = ConvertUnits.ToDisplayUnits(1f); // spodek _agentBody.CreateFixture(new PolygonShape