video-game-consoles

Floating point versus fixed point: what are the pros/cons?

末鹿安然 提交于 2020-05-09 19:32:28
问题 Floating point type represents a number by storing its significant digits and its exponent separately on separate binary words so it fits in 16, 32, 64 or 128 bits. Fixed point type stores numbers with 2 words, one representing the integer part, another representing the part past the radix, in negative exponents, 2^-1, 2^-2, 2^-3, etc. Float are better because they have wider range in an exponent sense, but not if one wants to store number with more precision for a certain range, for example

Floating point versus fixed point: what are the pros/cons?

為{幸葍}努か 提交于 2020-05-09 19:31:58
问题 Floating point type represents a number by storing its significant digits and its exponent separately on separate binary words so it fits in 16, 32, 64 or 128 bits. Fixed point type stores numbers with 2 words, one representing the integer part, another representing the part past the radix, in negative exponents, 2^-1, 2^-2, 2^-3, etc. Float are better because they have wider range in an exponent sense, but not if one wants to store number with more precision for a certain range, for example

Spoofing a game controller

安稳与你 提交于 2020-01-07 09:53:41
问题 I'm trying to write something that will allow a user to use a keyboard/mouse combination on a games console. The approach I've thought of is to do the following: Figure out how input maps to output in the console's controller. This is good old trial and error, basically connecting the controller via USB to a computer and figuring out how the controller responds to input using detailed USB logging. Then, write a userland program that takes keyboard/mouse input and converts it to the controller

Tutorials for Wii programming [closed]

假如想象 提交于 2019-12-04 07:23:15
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 7 years ago . I have a Nintendo Wii, and I've got devkitpro working to load some simple programs. The example source code that I've been able to

batch file that detects keystrokes. how?

淺唱寂寞╮ 提交于 2019-12-01 03:06:17
问题 im designing a collection of video games for the command line (such as deal or no deal, tic tac toe, racing, maze puzzle, connect four, wack a mole, etc.) however it would really make things easier for me if i could make it so that when the user makes a selection (such as what direction to move in the game) , that as soon as they press the arrow keys then it carries out the IF statements that follow. Instead of having to press enter after each selection. something like... :one1 set /p