Collision callback function not called
问题 i am bloody beginner with Unity and i am currently working on a 2D Brawler. The movement works perfectly but my colliders don't do what they should... I want to detect if two GameObjects Collide (Spear and Player2) and if the collide Player2s healthPoints should decrease by Spears AttackDamage. The names of the GameObjects are also their tags. The Spears Prefab has following configuration: SpriteRendered(Material Sprites-Default), BoxCollider2D(Material None Physics Material 2D, IsTrigger(not