Accessibility (Voice Over) with Sprite Kit
问题 I'm attempting to add support for Voice Over accessibility in a puzzle game which has a fixed board. However, I'm having trouble getting UIAccessibilityElements to show up. Right now I'm overriding accessibilityElementAtIndex , accessibilityElementCount and indexOfAccessibilityElement in my SKScene. They are returning an array of accessible elements as such: func loadAccessibleElements() { self.isAccessibilityElement = false let pieces = getAllPieces() accessibleElements.removeAll