svg

radial gradients for multiple arcs in d3

。_饼干妹妹 提交于 2021-02-04 21:19:30
问题 I have the following arc diagram: I would like to add a gradient to each of the individual arcs, that flows from the outer radius to the inner radius of each individual arc. I am guessing that I will need to create an individual gradient for each arc? let radius = 100; for(let i = 0; i < 5; i ++) { let grad = defs.append('radialGradient') .attr('id', 'mygrad' + i) .attr('gradientUnits', 'userSpaceOnUse') .attr('cx', '0') .attr('cy', '0') .attr('r', radius) grad.append('stop') .attr('offset',

radial gradients for multiple arcs in d3

 ̄綄美尐妖づ 提交于 2021-02-04 21:16:58
问题 I have the following arc diagram: I would like to add a gradient to each of the individual arcs, that flows from the outer radius to the inner radius of each individual arc. I am guessing that I will need to create an individual gradient for each arc? let radius = 100; for(let i = 0; i < 5; i ++) { let grad = defs.append('radialGradient') .attr('id', 'mygrad' + i) .attr('gradientUnits', 'userSpaceOnUse') .attr('cx', '0') .attr('cy', '0') .attr('r', radius) grad.append('stop') .attr('offset',

Display SVG file in Python

吃可爱长大的小学妹 提交于 2021-02-04 21:01:31
问题 I'm creating a Python3 program that generates SVG images with random circles that I need for a personal project. Right now the program works perfectly, but I'd like to fine-tune some parameters to produce the best results possible. My idea is to have a display window that shows the intermediate result and an interactive shell to change some of the values that generate the position of the circles, without having to create thousands of different images and compare them. When I finish I can

Delete an image being used by another process

一世执手 提交于 2021-02-04 18:47:38
问题 I am writing a winform application in C# to open an image and overlay another image on top of it. The bottom image is a .jpg and the top one is a .bmp converted from .svg. The .jpg and the .svg are the only ones I want to keep in the folder. The .bmp works as a temp. I was using the following code to overlay the images. But I am having trouble to delete the temp .bmp as it is used by another process. I think it is this combine code still have access to the last .bmp file. Could anyone help me

How to round-off an image with CSS

↘锁芯ラ 提交于 2021-02-04 06:16:53
问题 I'm trying to recreate an image shape, based purely on CSS. Although it seems to be very hard to make this exact shape, as I can not seem to find CSS properties that could solve other than making an outline in svg and transfer that on an CSS property, but that seems wrong. Therefore, I would like to know if there's something I'm missing, it seems like an simple task. The image shape can be seen here: This is not a simple border-radius question as the previously-marked duplicate would suggest,

How to round-off an image with CSS

ぐ巨炮叔叔 提交于 2021-02-04 06:15:58
问题 I'm trying to recreate an image shape, based purely on CSS. Although it seems to be very hard to make this exact shape, as I can not seem to find CSS properties that could solve other than making an outline in svg and transfer that on an CSS property, but that seems wrong. Therefore, I would like to know if there's something I'm missing, it seems like an simple task. The image shape can be seen here: This is not a simple border-radius question as the previously-marked duplicate would suggest,

How to round-off an image with CSS

随声附和 提交于 2021-02-04 06:11:05
问题 I'm trying to recreate an image shape, based purely on CSS. Although it seems to be very hard to make this exact shape, as I can not seem to find CSS properties that could solve other than making an outline in svg and transfer that on an CSS property, but that seems wrong. Therefore, I would like to know if there's something I'm missing, it seems like an simple task. The image shape can be seen here: This is not a simple border-radius question as the previously-marked duplicate would suggest,

stroke url not working in Edge and IE 11 SVG

瘦欲@ 提交于 2021-02-02 09:35:49
问题 I have an svg that has two paths, a diagonal line and small circle. Their stroke color are referenced to linearGradient located in defs stroke="url(#myGradient)" . On Chrome, Firefox and Safari, the small circle renders. But on Edge and IE 11 the small circle is not connecting the url path to the id of the linear gradient, if I change it's stroke attribute to a color then it renders, but I want to use the url value. div { height: 100px; width: 100px; } <div> <svg viewBox="0 0 20 10" xmlns=

Scroll Line Animation - HTML,CSS,JS

心不动则不痛 提交于 2021-02-02 08:58:14
问题 I am trying to output the letter H using the SVG Line Animation and I am stuck at one part, I am not sure where to edit/modify the elements so it outputs the Letter H . I want to output this image by SVG Drawing On Scroll : It seems a bit too complicated and my attempt at first was to modify the <path elements but I got a different unexpected output. I used the SVG Drawing On Scroll template from codepen, and I would like to modify to output the image above on scroll . I was wondering if I

Processing order of mask and filter in SVG

时间秒杀一切 提交于 2021-01-29 18:35:10
问题 The SVG below contains a rectangle with a blur filter and a circular mask applied. The result is a red circle, so obviously the filter is applied before the mask. This seems to be the same on all browsers. <svg width="300" height="300"> <defs> <filter id="f1"> <feGaussianBlur stdDeviation="10" /> </filter> <mask id="m1"> <circle cx="150" cy="150" r="50" fill="#fff"/> </mask> </defs> <rect x="50" y="50" width="200" height="200" fill="red" mask="url(#m1)" filter="url(#f1)"/> </svg> My question