stroke

CSS- webkit-text-stroke but stroke covers font-color

半腔热情 提交于 2019-12-02 07:09:31
问题 Please take a look at here using Chrome : http://jsfiddle.net/u8BdB/ Why the webkit-text-stroke is covering also the font color? I would like to put stroke outside of the text, it seems like it is assumed inside so it covers the font color :/ unbelievable any help appriciated thanks. 回答1: You can do a CSS-based outside text stroke by using ::pseudo-elements. You can actually even do 2 layers of outside stroke. You can see the technique on http://www.petercarrero.com/examples/stroke/ This

CSS- webkit-text-stroke but stroke covers font-color

大憨熊 提交于 2019-12-02 05:37:05
Please take a look at here using Chrome : http://jsfiddle.net/u8BdB/ Why the webkit-text-stroke is covering also the font color? I would like to put stroke outside of the text, it seems like it is assumed inside so it covers the font color :/ unbelievable any help appriciated thanks. You can do a CSS-based outside text stroke by using ::pseudo-elements. You can actually even do 2 layers of outside stroke. You can see the technique on http://www.petercarrero.com/examples/stroke/ This method works only for web-kit browsers. The article also mentions a few of the caveats you need to be aware of

canvas(二)直线样式和虚线

眉间皱痕 提交于 2019-11-30 20:00:25
1.设置直线线帽的样式 ctx.lineCap用来设置直线线帽的样式,他有以下3个值: butt:默认 round:圆形线帽 square:正方形线帽 <script> var canvas = document.querySelector("canvas") var ctx = canvas.getContext("2d") // 默认的直线 ctx.moveTo(50,50) ctx.lineTo(250,50) ctx.lineWidth = 30 ctx.stroke() // .lineCap = butt ctx.beginPath() ctx.moveTo(50,100) ctx.lineTo(250,100) ctx.strokeStyle = "yellow" ctx.lineCap = "butt" ctx.stroke() // .lineCap = round ctx.beginPath() ctx.moveTo(50,150) ctx.lineTo(250,150) ctx.strokeStyle = "red" ctx.lineCap = "round" ctx.stroke() // .lineCap = square ctx.beginPath() ctx.moveTo(50,200) ctx.lineTo(250,200) ctx

HTML5 canvas stroke() thick and fuzzy

独自空忆成欢 提交于 2019-11-30 07:58:23
I'm trying to allow the user to draw a rectangle on the canvas (like a selection box). I'm getting some ridiculous results, but then I noticed that even just trying the code from my reference here , I get huge fuzzy lines and don't know why. it's hosted at dylanstestserver.com/drawcss . the javascript is inline so you can check it out. I am using jQuery to simplify getting the mouse coordinates. For some reason, your canvas is stretched. Because you have its css property width set to 100% , it is stretching it from some sort of native size. It's the difference between using the css width

OSMDroid PathOverlay

自闭症网瘾萝莉.ら 提交于 2019-11-30 07:18:20
Today I'm looking forward of how to use PathOverlay in OSMDroid. I can't find any explanation of how it works. I need to create a suggested route (not like navigation system), just a stroke begining at a point, do a "circuit" and then return to the starting point. Just like this (drawn in google maps): I'm here to ask what's the correct way to do this, specifying a custom path, doing the turns I want. Thanks! It will draw a series of straight lines for you on top of the map, so you need to know the latitude and longitude of all your road junctions (and everywhere they bend away from a straight

Outline UILabel text in UILabel Subclass

半世苍凉 提交于 2019-11-29 18:24:33
问题 I'm trying hard to find a way to simply add an outline/stroke/contour to my UILabel text. Talking about a stroke around the letters of the text not around the background of a UILabel. I'm using swift 3 and I'd like to outline my text directly into my subclass: UILabel. I found multiple answers suggesting this way to do things : let strokeTextAttributes = [ NSStrokeColorAttributeName : UIColor.black, NSForegroundColorAttributeName : UIColor.white, NSStrokeWidthAttributeName : -4.0,

Drawing line less than one pixel thick requires anti-aliasing in Android 4.2

 ̄綄美尐妖づ 提交于 2019-11-29 16:12:09
I'm trying to draw a very thin line (less than one pixel thick) in android. I'm using Paint blackThin = new Paint(); blackThin.setStrokeWidth(0.1f); blackThin.setColor(Color.BLACK); to initialize the paint object. This works fine in Android 2.2, but when I try it in 4.2 (also 4.1, I think - I tested that one briefly - I haven't tested any other versions other that 2.2, 4.1.2 and 4.2) the lines won't show up when I draw them. To make them show up in 4.2, it seems like I have to set the anti-aliasing flag to be true. (I tried that, and the lines showed up.) But I really don't want that, because

HTML5 canvas stroke() thick and fuzzy

妖精的绣舞 提交于 2019-11-29 10:48:46
问题 I'm trying to allow the user to draw a rectangle on the canvas (like a selection box). I'm getting some ridiculous results, but then I noticed that even just trying the code from my reference here, I get huge fuzzy lines and don't know why. it's hosted at dylanstestserver.com/drawcss. the javascript is inline so you can check it out. I am using jQuery to simplify getting the mouse coordinates. 回答1: For some reason, your canvas is stretched. Because you have its css property width set to 100%

OSMDroid PathOverlay

泪湿孤枕 提交于 2019-11-29 09:27:38
问题 Today I'm looking forward of how to use PathOverlay in OSMDroid. I can't find any explanation of how it works. I need to create a suggested route (not like navigation system), just a stroke begining at a point, do a "circuit" and then return to the starting point. Just like this (drawn in google maps): I'm here to ask what's the correct way to do this, specifying a custom path, doing the turns I want. Thanks! 回答1: It will draw a series of straight lines for you on top of the map, so you need

Border in shape xml

ぐ巨炮叔叔 提交于 2019-11-28 15:33:02
I am trying to make a drawable to use for a button. I would like it to have this coloring, with a 2px border around it. Everything works just fine except I cannot get the border to show up... <?xml version="1.0" encoding="utf-8"?> <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle" > <gradient android:startColor="@color/bar_clicked_dark" android:endColor="@color/bar_clicked_light" android:angle="90"/> <corners android:bottomLeftRadius="0dp" android:topLeftRadius="15dp" android:bottomRightRadius="15dp" android:topRightRadius="0dp" /> <stroke android:width