OpenGL (LWJGL+Slick-Util) - Text doesn't display properly
问题 I'm trying to develop a game using OpenGL through LWJGL and Slick-Util (still not fully sure how they all relate to each other). I've figured out how to get the TrueTypeFonts to work . The problem is, that as soon as I got the fonts to work, the other aspects of my game (loading bar and map) don't display now at all. Any idea what the problem is? Here is the class for my game. package manager; import java.awt.Font; import java.io.InputStream; import org.lwjgl.LWJGLException; import org.lwjgl