screens

Android官方文档翻译 十四 3.2Supporting Different Screens

偶尔善良 提交于 2020-03-25 00:08:58
Supporting Different Screens 支持不同的屏幕 This lesson teaches you to 这节课教给你 Create Different Layouts 创建不同的布局 Create Different Bitmaps 创建不同的位图 You should also read 你还应该阅读 Designing for Multiple Screens 为多种屏幕进行设计 Providing Resources 提供资源 Iconography design guide 图像设计向导 Android categorizes device screens using two general properties: size and density. You should expect that your app will be installed on devices with screens that range in both size and density. As such, you should include some alternative resources that optimize your app’s appearance for different screen sizes and densities.

Highcharts实例

…衆ロ難τιáo~ 提交于 2020-02-03 05:15:02
<%@ page language="java" import="java.util.*" pageEncoding="UTF-8"%> <html> <head> <title>Highcharts Example</title> <script type="text/javascript" src="<%=request.getContextPath() %>/script/jquery/jquery-1.5.1.min.js"></script> <script type="text/javascript" src="<%=request.getContextPath() %>/script/highcharts/highcharts.js"></script> <script type="text/javascript" src="<%=request.getContextPath() %>/script/highcharts/exporting.js"></script> <script type="text/javascript"> $(document).ready(function(){ var jsonXDate=[]; var jsonD1=[]; var jsonD2=[]; $.ajax({ url: '/testServlet?command

How can I change monitor settings to duplicate and extend via script

核能气质少年 提交于 2020-01-03 15:54:14
问题 As I am using a laptop with a tv as its second monitor I want to make a little script which will trigger screen settings from extended to clone and when it is set to clone it should set the screen settings to extended. I want to make it in c# as it is my primary language and I think it could solve my problem. So i have made a console application like this for now: class Program { static void Main(string[] args) { DisplayChanger.Start(); } private static Process DisplayChanger = new Process {

Libgdx Screen NullPointerException when referencing another class

老子叫甜甜 提交于 2019-12-24 05:49:10
问题 I have clicked every Google result I could find that might help me with no success. I have built a game that I would like to implement a full UI with. In my game I have separate classes for my sprites, so while doing several tutorials for making screens I tried to implement something where I could use those separate classes for getting textures, current frames, etc. I have gotten to the point where I can switch between two screens if they are not referring to anything outside themselves, but

Drawable folders for high resolution handhelds

老子叫甜甜 提交于 2019-12-18 06:56:24
问题 I can't figure out how to produce drawables for the new "high-res" handhelds like the Galaxy Nexus, One X, Galaxy S3 etc that have a resolution of 1280x720 or higher. I always try to make as few layout-versions as possible. Preferably just one but at times a layout-long and notlong is necessary. And make the xml smart enough to handle all devices. But that's only possible if the drawable resources are there to supply all the different resolutions and sizes. All has been nice and smooth until

Controls resize based on screen resolution

一曲冷凌霜 提交于 2019-12-06 09:53:26
问题 I have panel control. More controls are in panel.I set the dock property for panel as 'fill' .The panel are resized based on screen resolution. but the controls remains same.The controls in the panel are not resized based on screen solution. i have more labels and panels and text-boxs and button in the same page. How to set the dock property to resize all controls in page based on screen resolution? Thanks for any help 回答1: Use the Anchor property and anchor the control to all 4 sides. 回答2: I

Controls resize based on screen resolution

丶灬走出姿态 提交于 2019-12-04 17:03:10
I have panel control. More controls are in panel.I set the dock property for panel as 'fill' .The panel are resized based on screen resolution. but the controls remains same.The controls in the panel are not resized based on screen solution. i have more labels and panels and text-boxs and button in the same page. How to set the dock property to resize all controls in page based on screen resolution? Thanks for any help Use the Anchor property and anchor the control to all 4 sides. IMMORTAL I hope this solution (drawn from here ) will help display all the controls inside the form when the

how to Capture screen in android and covert it to image [duplicate]

∥☆過路亽.° 提交于 2019-12-04 14:53:46
问题 This question already has answers here : Closed 7 years ago . Possible Duplicate: Screenshot Android Any one please Help me with this.. how to capture screen content in android programmatically/.// Thanks in Advance.. 回答1: Try this code, don't forget to add this permission in your Manifest.xml <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> main.xml <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"

wordpress角色权限汇总

北战南征 提交于 2019-12-03 10:29:34
我们在用wordpress开发的时候有时候需要设置不同的用户组及权限,具体有哪些角色权限呢?随ytkah一起来看看吧。WordPress使用了角色的概念,旨在让站点所有者能够控制用户在站点中可以做什么和不能做什么。通过为每个用户分配特定的角色,站点所有者可以管理用户对诸如撰写和编辑文章、创建页面、创建类别、审核评论、管理插件、管理主题和管理其他用户等任务的访问。 wordpress角色权限详细列表 Capability Super Admin Administrator Editor Author Contributor Subscriber create_sites Y delete_sites Y manage_network Y manage_sites Y manage_network_users Y manage_network_plugins Y manage_network_themes Y manage_network_options Y upload_plugins Y upload_themes Y upgrade_network Y setup_network Y Capability Super Admin Administrator Editor Author Contributor Subscriber activate_plugins Y Y

Flutter: Move to a new screen without back

风流意气都作罢 提交于 2019-12-03 06:45:59
问题 I'm implementing an authentication flow in my Flutter app. After a sign in attempt, the CheckAuth (which checks whether a user is signed in or not and then opens home screen or sign up screen accordingly) is opened with this code: void _signIn() async { await _auth .signInWithEmailAndPassword( email: _userEmail.trim(), password: _userPassword.trim()) .then((task) { // go to home screen if (task.getIdToken() != null) { setState(() { Navigator.pushReplacement( context, new MaterialPageRoute(