How to enable gyroscope camera at current device orientation
问题 I would like to enable gyro controlled camera onButtonClick event but I want it to start at the camera's current position. Currently when the gyro gets enabled it moves the camera off to a new position (probably the devices current gyro rotation) rather than leaving it where it is and gyro-ing from that point. Hope I'm making sense, but basically I don't want the user to notice any change in what they are seeing in the game (ie. camera controlled by gyro but not that user would notice that