OpenGL switching between ortho and perspecive problems
问题 I've integrated a model into OpenGL and implemented some keyboard functions for example to switch between orthografic and perspective view. Also you can zoom in and out and change the camera view. Now what i've recognize is after switching to orthografic and then back to perspective the model gets a lot of issues. First one: If i now change the horizontal camera view in the perspective view the model gets lost after a time (after pressing the camera view key often). And the second issue is