How to export 3D pointcloud as a rendered Voxel grid?
I have a scene consisting of several colorized voxels. When opening it in meshlab all points are plotted as 2 dimensional squares. Is it possible to render a scene where the squares are replaced by 3D cubes with additional lightning / reflectivity in meshlab? This is what I'm getting so far: I rather want something like this: cagcoach I wrote a voxel plot script for blender. https://github.com/cagcoach/BlenderPlot/ BlenderPlot takes .mat files as input and generates a scene containing the voxel blocks. Afterwords you can render a worderfull image of your data. FYI you most probably need to