I have a scene consisting of several colorized voxels. When opening it in meshlab all points are plotted as 2 dimensional squares. Is it possible to render a scene where the squares are replaced by 3D cubes with additional lightning / reflectivity in meshlab?
This is what I'm getting so far:
I rather want something like this:
I wrote a voxel plot script for blender. https://github.com/cagcoach/BlenderPlot/
BlenderPlot takes .mat
files as input and generates a scene containing the voxel blocks. Afterwords you can render a worderfull image of your data.
FYI you most probably need to adjust the camera position, and the rotation as well as the enlightment by hand.
来源:https://stackoverflow.com/questions/48214144/how-to-export-3d-pointcloud-as-a-rendered-voxel-grid