How to calculate ray in real-world coordinate system from image using projection matrix?
问题 Given n images and a projection matrix for each image, how can i calculate the ray (line) emitted by each pixel of the images, which is intersecting one of the three planes of the real-world coordinate system? The object captured by the camera is at the same position, just the camera's position is different for each image. That's why there is a separate projection matrix for each image. As far as my research suggests, this is the inverse of the 3D to 2D projection. Since information is lost