mac-app-store

Phonegap like platform for Mac App Store? [closed]

隐身守侯 提交于 2019-12-03 13:56:42
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 4 years ago . I'm using phonegap to run my HTML/JS code in a native app for iOS. Is there any way to do this on the Mac for inclusion in the Mac App Store? Or just platform that allows me to run HTML/JS in a native app wrapper? So far the only thing I've seen is phonegap-mac but I'm not entirely sure how to use it: https:/

Creating HTML5-based apps for the Mac App Store

删除回忆录丶 提交于 2019-12-03 09:24:58
问题 The new Tweetdeck for the Mac is supposedly HTML5-based: http://www.cultofmac.com/134237/tweetdeck-releases-html5-based-app-in-the-mac-app-store/ Anyone know how to build a HTML5 app for the Mac App Store like this? I can't find any documentation on it. 回答1: My guess is they do something similar to what PhoneGap does - add a webview in an XCode project. Webviews are basically embedded browsers that can run html5 and javascript. Then, they code their pages in html5 and can call their

Xcode 5 app submission issue

十年热恋 提交于 2019-12-03 09:17:42
Some days ago I installed Xcode 5. Today I'm trying to submit an app, but during validation I'm getting this issue: "The network connection was lost". I've never had any problem with Xcode 4. My network is OK and I'm not using any proxy. What is causing this problem? It might have been a coincidence, but like other recent xcode issues I solved this by restarting xcode. For me the solution was to submit the app via Application Loader (downloadable directly from iTunes Connect) rather than Xcode. I have the observation that with Mavericks and App Nap enabled, a hidden Organizer window within

Difference between “Mac Developer” and “3rd Party Mac Developer Application”

谁说我不能喝 提交于 2019-12-03 06:34:53
问题 What is the difference between Mac Developer and 3rd Party Mac Developer Application profiles in Code Signing Identity ? Which one is for Mac App Store distribution? 回答1: I was scratching my head at this for some time too. This is explained in "Tools Workflow Guide for Mac" , found here: https://developer.apple.com/library/mac/#documentation/ToolsLanguages/Conceptual/OSXWorkflowGuide/Introduction/Introduction.html#//apple_ref/doc/uid/TP40011201-CH1-SW1 (as usual with Apple, these topics are

Phonegap like platform for Mac App Store? [closed]

拥有回忆 提交于 2019-12-03 03:49:54
Closed. This question is off-topic. It is not currently accepting answers. Learn more . Want to improve this question? Update the question so it's on-topic for Stack Overflow. I'm using phonegap to run my HTML/JS code in a native app for iOS. Is there any way to do this on the Mac for inclusion in the Mac App Store? Or just platform that allows me to run HTML/JS in a native app wrapper? So far the only thing I've seen is phonegap-mac but I'm not entirely sure how to use it: https://github.com/phonegap/phonegap-mac Phonegap-mac hasn't seen any work in a while. Perhaps try MacGap ( https:/

Difference between “Mac Developer” and “3rd Party Mac Developer Application”

前提是你 提交于 2019-12-02 21:09:02
What is the difference between Mac Developer and 3rd Party Mac Developer Application profiles in Code Signing Identity ? Which one is for Mac App Store distribution? I was scratching my head at this for some time too. This is explained in "Tools Workflow Guide for Mac" , found here: https://developer.apple.com/library/mac/#documentation/ToolsLanguages/Conceptual/OSXWorkflowGuide/Introduction/Introduction.html#//apple_ref/doc/uid/TP40011201-CH1-SW1 (as usual with Apple, these topics are pretty cryptic and not always explained well). Here are some relevant paragraphs: The name of the certificate

Submit an OSX App with helper App in its bundle

随声附和 提交于 2019-12-02 17:15:29
I'm really going mad with this problem! I have an app that contains a simple Helper app which manages the login item for the Main app. When I try to submit the app I get errors related to the provisioning profile and the entitlements. I'm sure that the problem is related with the Helper app because before than I added it the submission worked with no problem. At the moment the helper app is code signed and is sandboxed as the main app. The errors are : Invalid provisioning profile. The provisioning profile included in the bundle is invalid Invalid Code Signing Entitlements. The entitlements in

Cannot test in-app purchases in Xcode 9 for macOS app

浪尽此生 提交于 2019-12-02 08:47:59
As of the release of iOS11 it has been a pain (if not impossible) testing in-app purchases. While I've found a great workaround for testing on iOS here: https://stackoverflow.com/a/46467498/4514671 I could not find anything for macOS apps. So here is what I did that kind of does the same as with the iOS workaround: In the App Store app Sign Out of your account (Store/Sign Out) In iTunes Connect create a brand new Tester Restart your computer Open your Xcode project Build & run Click on your Buy button to start a purchase Sign in with your newly created test account When prompted to Change the

Rendering Glitch on Mac OSX El Capitan with OpenGL

不打扰是莪最后的温柔 提交于 2019-12-01 06:42:12
问题 I created a tennis game for OSX using SDL 1.2 + OpenGL 1.1 . Everything was ok till El Capitan. Now, a few textures aren't displayed correctly. The court white lines are now black ; the player textures are all bad ; the energy bars on the left are all black: The white lines on the icons aren't normal. The rainbow texture on the highlighted icon isn't either: How the game should normally looks: So the wrong textures are: the players : they are re-created in-game using different textures, using

Mac App Store: circumvent sandbox requirement

我与影子孤独终老i 提交于 2019-12-01 00:06:06
As many sources state on the internet, you need to have your app Sandboxed to be able to deploy it in the App Store. Furthermore, it is impossible to use the accessibility api (AXUIElement.h) when sandboxed,according to this . However, some apps still seem to use this api. One of these apps is Cinch. In the installation procedure of Cinch you need to give Cinch rights to use the accessibility API, so clearly they are using this API. After checking out the binary from the app store with the following command: codesign --display --entitlements - /Applications/Cinch.app It seems the app is not