3D surface JavaFX
问题 I am trying to implement my own 3D surface animation in JavaFX but i do not understand everything like it should works, could someone help me with understanding which should go where ? Already know that to build Mesh by using class need class object TraingleMesh and then have to add points by using method mesh.getPoints.addAll(...); but.. my Function<Double, Double> after using apply method does not help me at all, cuz the first argument has to be array float type, not double variable after