iphone-6-plus

iPhone 6 Plus resolution confusion: Xcode or Apple's website? for development

不问归期 提交于 2019-11-25 23:47:47
问题 Apple\'s website claims that the resolution is 1080p: 1920 x 1080 However, the launch screen required by Xcode (8.0 GM launched today) is 2208 x 1242. Who\'s right? 回答1: The iPhone 6+ renders internally using @3x assets at a virtual resolution of 2208×1242 (with 736x414 points), then samples that down for display. The same as using a scaled resolution on a Retina MacBook — it lets them hit an integral multiple for pixel assets while still having e.g. 12 pt text look the same size on the

Image resolution for new iPhone 6 and 6+, @3x support added?

老子叫甜甜 提交于 2019-11-25 20:12:37
I have looked on few articles and discussion like one here and Here about image resolutions that new iPhones will use @3x images for display. Is it true? So does it mean we will have to keep three images? Say for example I have an image of 50 X 50, will I have to keep 3 images for optimizing the look for new iPhones? Normal (50 X 50) @2x - Retina (100 X 100) @3x - Retina HD (150 X 150) Or will the new phones use @2x images only and there is nothing like @3x? I have tested by making a sample project and all simulators seem to use @3x images, this is confusing. Edit Here is some more info 3GS (