ibeacon

Ranging an iBeacon latency

ぃ、小莉子 提交于 2020-01-23 19:35:19
问题 I have been playing around with the new iBeacons in iOS 7. I have one device setup as a beacon, and the other device ranging to detect when I am near, far, immediate, etc. I'd like to know very quickly when I cross between these ranges. Is there any way to adjust the latency? I find that I have to move my device around very slowly or I will not know when I cross these thresholds. 回答1: No, you would not be able to adjust the beacon latency. As Apple says in Region Monitoring Guide: To prevent

Ranging an iBeacon latency

血红的双手。 提交于 2020-01-23 19:33:47
问题 I have been playing around with the new iBeacons in iOS 7. I have one device setup as a beacon, and the other device ranging to detect when I am near, far, immediate, etc. I'd like to know very quickly when I cross between these ranges. Is there any way to adjust the latency? I find that I have to move my device around very slowly or I will not know when I cross these thresholds. 回答1: No, you would not be able to adjust the beacon latency. As Apple says in Region Monitoring Guide: To prevent

Can I develop iBeacon application with the iOS simulator?

こ雲淡風輕ζ 提交于 2020-01-23 04:45:17
问题 I was trying to develop an iOS application to accept iBeacon notifications. It's handy if the iOS simulator can use BlueTooth capability of MacBook to accept an iBeacon message. Is there a way that iOS simulator can accept notification from an external real iBeacon device? 回答1: No, you cannot get any CoreLocation iBeacon events or CoreBluetooth events from the iOS simulator. This makes it of very limited use in developing iBeacon applications. While you will certainly need a real physical

Can I develop iBeacon application with the iOS simulator?

自闭症网瘾萝莉.ら 提交于 2020-01-23 04:45:08
问题 I was trying to develop an iOS application to accept iBeacon notifications. It's handy if the iOS simulator can use BlueTooth capability of MacBook to accept an iBeacon message. Is there a way that iOS simulator can accept notification from an external real iBeacon device? 回答1: No, you cannot get any CoreLocation iBeacon events or CoreBluetooth events from the iOS simulator. This makes it of very limited use in developing iBeacon applications. While you will certainly need a real physical

Is there a way to trigger the .always coreLocation permission proactively in iOS13?

倾然丶 夕夏残阳落幕 提交于 2020-01-22 09:58:12
问题 Under iOS13, when you request the .always permission for coreLocation (to enable background location e.g. for geofences or iBeacons), the app is only granted a "provisional always" permission, which does not allow it to use coreLocation in the background. At a later stage, in principle the OS should popup a permission request to switch to the .always permission. I have yet to experience it, and it seems (looking at Apple developer forums) that nobody have found a way to consistently trigger

Beacons in Windows 10

对着背影说爱祢 提交于 2020-01-22 05:50:07
问题 Is there any way to use ibeacons with Windows 10 development? Since ibeacons development with previous versions of Windows seemed nearly impossible, will we have the oportunity to support this technology now? Has anyone started developing something like this? 回答1: Yes, Beacons are supported for Windows apps in Windows 10 via the Windows.Devices.Bluetooth.Advertisement namespace See the Build talk Building Compelling Bluetooth Apps in Windows 10 and the Bluetooth Advertisement Watcher and

Raspberry iBeacon not detecting

半城伤御伤魂 提交于 2020-01-20 19:55:09
问题 I recently was trying to configure ibeacon on a BLE dongle (cambridge silicon radio) on a raspberry pi. Reference: http://developer.radiusnetworks.com/2013/10/09/how-to-make-an-ibeacon-out-of-a-raspberry-pi.html I get this message : HCI Command: ogf 0x08, ocf 0x0008, plen 44 1E 02 01 1A 1A FF 4C 00 02 15 E2 C5 6D B5 DF FB 48 D2 B0 60 D0 F5 A7 10 96 E0 00 00 00 00 C9 00 00 00 00 00 00 00 00 00 00 00 00 00 > HCI Event: 0x0e plen 4 01 08 20 12 And the app does not even locate the beacon. Though

How to get beacon receive new configuration

跟風遠走 提交于 2020-01-17 02:43:25
问题 I have the estimate beacon and I can change uuid from their iOS app but from what i read beacon use BLE tec. and it made to send only advertisement data so how does it receive the new configuration. thanks 回答1: It is true that iBeacons only advertise data, however vendors, such as Estimote, can support additional BLE functionality to allow functionality such as configuration. This is outside of the iBeacon specification and so each vendor will have their own services and chracteristics for

Receive signal from beacon while app is in the background

送分小仙女□ 提交于 2020-01-13 15:01:33
问题 I have a iOS app that interact with a beacon. Also have a function to detect the signal from a beacon and if the signal is out of range I want to store something in the database (in this case core data) func updateDistance(distance: CLProximity) { UIView.animateWithDuration(1.0) { [unowned self] in switch distance { case .Unknown: self.view.backgroundColor = UIColor.grayColor() self.distanceReading.text = "No Beacon Signal Detected" updateDatabaseWithLocation() } } } So the app works fine as

locationManager:rangingBeaconsDidFailForRegion:withError: kCLErrorDomain 16

孤人 提交于 2020-01-12 03:42:09
问题 I have read CLLocationManager kCLErrorDomain Codes? as well as Apple Docs I check to make sure ranging is available before calling startRangingBeaconsInRegion: and I am also checking if ranging is available while in the locationManager:rangingBeaconsDidFailForRegion:withError: method. Returns true both times. When I get the set of monitoredRegions, my beacon is in the set (so registering for monitoring is working). I have read that error 16 can mean ranging is unavailable, bluetooth could be