Getting Tango's camera stream data
问题 I'm trying to get the Tango's camera stream in order to combine an homemade AR Kit to Tango. I'm stuck at a point where everything works as intended in Tango's editor emulation, but not in the app pushed to the tablet. The code I'm using is the following: YUVTexture yuvTexture = m_tangoApplication.GetVideoOverlayTextureYUV(); Texture2D yTexture = yuvTexture.m_videoOverlayTextureY; // m_videoOverlayTextureCr is not used by Tango yet for some reason Texture2D uvTexture = yuvTexture.m