gkpeerpickercontroller

Connection trouble with GKPeerPickerController

醉酒当歌 提交于 2019-12-14 01:39:24
问题 I am working on an iOS game with GKSession and GKPeerPickerController. I am finding that the process of connecting two iOS devices is slow and unreliable, even if they are right next to each other. Let's call my devices "device A" and "device B." Here is what typically happens: On each device, I hit my app's connect button. Each device then shows the "iPads, iPhones, or iPod touches" window. Usually pretty quickly, the two devices each notice that the other exists. I then tell one of the