iOS Gamecenter Programmatic Matchmaking
问题 I'm trying to implement a real-time multiplayer game with a custom UI (no GKMatchMakerViewController ). I'm using startBrowsingForNearbyPlayersWithReachableHandler: ^(NSString *playerID, BOOL reachable) to find a local player, and then initiating a match request with the GKMatchmaker singleton (which I have already initiated). Here's where I'm having trouble. When I send a request, the completion handler fires almost immediately, without an error, and the match it returns has an expected