D3DImage and SharpDX flickering on slow hardware
问题 I am using the SharpDX.WPF project for the WPF abilities, it seems like an easy to understand low-overhead library, compared to the Toolkit that comes with SharpDX (which has the same issue!) First: I fixed the SharpDX.WPF project for the latest SharpDX using the following: https://stackoverflow.com/a/19791534/442833 Then I made the following hacky adjustment to DXElement.cs, a solution that was also done here: private Query queryForCompletion; public void Render() { if (Renderer == null ||