event-stream

Why is EventSource connection closed every 30-60 sec when no data transported, while WebSocket's one is kept open?

孤街浪徒 提交于 2020-12-29 10:00:34
问题 I would like to push data to users every 2 min. Using EventSource requires additional pushing null-byte every 29 sec to keep the connection open. WebSocket doesn't require such ping. Why is the EventSource connection regularly closed and reopened? Is it because there is no good built-in way in HTTP to check if the connection is still open or other reason? 回答1: The Server-Sent Events (Eventsource) API is layered on HTTP. WebSocket is layered on TCP (but has an HTTP compatible handshake). Both

Why is EventSource connection closed every 30-60 sec when no data transported, while WebSocket's one is kept open?

帅比萌擦擦* 提交于 2020-12-29 09:59:20
问题 I would like to push data to users every 2 min. Using EventSource requires additional pushing null-byte every 29 sec to keep the connection open. WebSocket doesn't require such ping. Why is the EventSource connection regularly closed and reopened? Is it because there is no good built-in way in HTTP to check if the connection is still open or other reason? 回答1: The Server-Sent Events (Eventsource) API is layered on HTTP. WebSocket is layered on TCP (but has an HTTP compatible handshake). Both

PHP Server Sent Events Connection won't close?

£可爱£侵袭症+ 提交于 2020-08-08 05:45:21
问题 I have implemented a server sent events with eventsource on my web application. Basically in javascript my code look like : var myEventSource; if (typeof(EventSource) !== "undefined" && !myJsIssetFunction(viridem.serverSideEvent.config.reindexProcessingEvent)) { myEventSource = new EventSource('/my/url/path.php?event=myevent'); EventSource.onmessage = function(e) { [...] //Dealing with e.data that i received ... } } on the PHP side I have something Like this : <?php header('Content-Type: text

Confuse using Library Server Sent Event for Android Client using Nginx Push Stream

送分小仙女□ 提交于 2020-07-06 04:32:43
问题 Our server is used to Nginx as webserver and add compile module of nginx_push_stream. Before used to push stream had used to Restfull then changed to Websocket but websocket sometimes loss when the client or server had small bandwith. At 2019 year, from Websocekt to Server Sent Event (SSE) / event-source such as event stream or text/event-stream to reduce loss both of client or server. Please anyone have any idea for library event stream is able to use to android client and iPhone client. I

Confuse using Library Server Sent Event for Android Client using Nginx Push Stream

泄露秘密 提交于 2020-07-06 04:27:17
问题 Our server is used to Nginx as webserver and add compile module of nginx_push_stream. Before used to push stream had used to Restfull then changed to Websocket but websocket sometimes loss when the client or server had small bandwith. At 2019 year, from Websocekt to Server Sent Event (SSE) / event-source such as event stream or text/event-stream to reduce loss both of client or server. Please anyone have any idea for library event stream is able to use to android client and iPhone client. I

Confuse using Library Server Sent Event for Android Client using Nginx Push Stream

微笑、不失礼 提交于 2020-07-06 04:25:03
问题 Our server is used to Nginx as webserver and add compile module of nginx_push_stream. Before used to push stream had used to Restfull then changed to Websocket but websocket sometimes loss when the client or server had small bandwith. At 2019 year, from Websocekt to Server Sent Event (SSE) / event-source such as event stream or text/event-stream to reduce loss both of client or server. Please anyone have any idea for library event stream is able to use to android client and iPhone client. I

nodejs event stream setting a variable per stream

僤鯓⒐⒋嵵緔 提交于 2019-12-25 01:43:17
问题 I have a code that creates a readable stream . I would like to set the name of the stream in the getStream method . I tried setting a property as shown below . I am able to access the property in the onceFunction but I am not able to access the property in the map Function . Let me know what I am doing wrong var onceFunction = function(str1,record) { console.log("OnceFunction",this.nodeName); } var getStream = function(csvData) { var dirNames = csvData.split("/"); var nodeName = dirNames

Gulp.js event stream merge order

不羁的心 提交于 2019-12-20 08:35:16
问题 I am trying to merge css and scss files into a main.css file that goes in my build directory. Its working, but not in the right order. The style attributes from the scss files need to be in the bottom of the main.css file so they overrule the rest. my Gulp task looks like this: //CSS gulp.task('css', function () { var cssTomincss = gulp.src(['dev/css/reset.css', 'dev/css/style.css','dev/css/typography.css', 'dev/css/sizes.css']); var cssFromscss = gulp.src(['dev/css/*.scss']) .pipe(sass());

Node.js event-stream: Where to setMaxListeners?

佐手、 提交于 2019-12-20 04:31:09
问题 I have searched and searched for this, to no avail. I've combed the web (including Stackoverflow), and the Node docs for an answer, and not found one---that worked (maybe that's just bad searching on my part). I'm working with an event-stream in a gulp config file, and I have a particular task that is hitting the classic "memory leak detected" error from the EventEmitter class. From what I've found, the answer to dealing with this issue seems to be to call the setMaxListeners method of the

Node.js event-stream: Where to setMaxListeners?

一世执手 提交于 2019-12-20 04:31:08
问题 I have searched and searched for this, to no avail. I've combed the web (including Stackoverflow), and the Node docs for an answer, and not found one---that worked (maybe that's just bad searching on my part). I'm working with an event-stream in a gulp config file, and I have a particular task that is hitting the classic "memory leak detected" error from the EventEmitter class. From what I've found, the answer to dealing with this issue seems to be to call the setMaxListeners method of the