cycle

Possible causes of cyclic FPS drops?

孤街浪徒 提交于 2021-02-06 20:07:52
问题 I was writing a new code base in opengl and have encountered a weird bug very early on. It is a distinct fluctuation in framerate that is repetitive and predictable. I know that it is definitely proportional to objects rendered. It is also proportional to screen size (not viewport size, not window size, just physical device size) It is roughly a ratio of 0.2:1 (low:high) frames I got curious and graphed it, bear in mind that the window/context isn't vsynced or capped. The view is completely

Possible causes of cyclic FPS drops?

流过昼夜 提交于 2021-02-06 19:57:50
问题 I was writing a new code base in opengl and have encountered a weird bug very early on. It is a distinct fluctuation in framerate that is repetitive and predictable. I know that it is definitely proportional to objects rendered. It is also proportional to screen size (not viewport size, not window size, just physical device size) It is roughly a ratio of 0.2:1 (low:high) frames I got curious and graphed it, bear in mind that the window/context isn't vsynced or capped. The view is completely

Check if cyclic (modulo 16) number is larger than another?

跟風遠走 提交于 2021-02-05 07:40:39
问题 I have two a cyclic integer, modulo 16, so they assume values between 0 and 15. I need to compare two numbers to determine if n_1 is greater than n_0 n_1 > n_0 Obviously, this is not exactly defined, so I define n_1 to be greater than n_0 if it is less than 8 "numbers" ahead, otherwise, it is lesser than n_0 (if not equal). I.e. if: n_0 = 0 if n_1 is between 1 and 8 (both inclusive) then n_1 is greater than n_0. n_0 = 5 if n_1 is between 6 and 15 (both inclusive) then n_1 is greater than n_0.

Check if cyclic (modulo 16) number is larger than another?

一曲冷凌霜 提交于 2021-02-05 07:39:41
问题 I have two a cyclic integer, modulo 16, so they assume values between 0 and 15. I need to compare two numbers to determine if n_1 is greater than n_0 n_1 > n_0 Obviously, this is not exactly defined, so I define n_1 to be greater than n_0 if it is less than 8 "numbers" ahead, otherwise, it is lesser than n_0 (if not equal). I.e. if: n_0 = 0 if n_1 is between 1 and 8 (both inclusive) then n_1 is greater than n_0. n_0 = 5 if n_1 is between 6 and 15 (both inclusive) then n_1 is greater than n_0.

Stop Heroku Dyno from cycling

假装没事ソ 提交于 2021-01-27 05:34:10
问题 I have a Hobby Dyno that hosts an application in Heroku in which users can upload images. What I've noticed is the Dyno restarts during his cycle causing all images to be gone. 2018-07-27T16:23:09.914767+00:00 heroku[web.1]: Cycling 2018-07-27T16:23:09.915421+00:00 heroku[web.1]: State changed from up to starting I am aware of solutions that involve a third-party storage or host the app in another platform altogheter. I am wondering if there is a way to stop a dyno cycle and never make it