How do you integrate the C# Scripting API (csi.exe) with a host program?
问题 For the sake of simplicity, if I have a game engine. Use C# compiled. How would I call a C# script using the csi.exe (or some other method). How do I use the C# Scripting API in another program like Lua? Edit: Clarification. I do not want to call C#'s csi.exe from Lua. I want to call the csi.exe from a compiled program, whether that is C# (a compiled C# program), C++, or something else. I did not mean it to sound like calling the Scripting API from Lua. I mean like other programs use Lua.