Box2D and wrapping worlds
问题 I really stuck at implementing wrapping world with Box2D. I want to create game object appearing from left when it hides to the right and vice versa and the same for top-down. My idea is to use object wich contains NSArray with 9 elements for superposition matrix (it's a quantum state when object exists at different locations at the same time, isn't it?). Every element must contain the body. It covers all situations and has a more clear logic for me. For example, if my object doesn't touch