How to bake(convert) bones as FK from IK in Blender
问题 How can I convert from IK(Inverse Kinematics) to FK (Forward Kinematics) in Blender? I am trying to export a model which has skeletal animations, to THREE.js. However, It does not support IK. therefore, I need to convert all bones into FK. Does anyone know any solutions? Thanks! Happy Holidays! 回答1: I found, Bake Action can be bake all frames as IKs. But I suppose, there are better solution... If you'd like to bake all frames, see the following link. http://blenderartists.org/forum/showthread