blend

Visual Studio 2012 XAML designer doesn't seem to update

北城以北 提交于 2019-12-05 19:45:12
问题 I seem to have a sudden issue with my XAML Designer view in VS2012, and a similar behavior in Blend as well. the view has stopped updating and I'm unable to see any changes immediately if I change any properties. if I scroll or Pan, the Phone chrome seems to move but the content stays put. It gets restored upon slightly adjusting the borders or restarting the page. has anyone else faced this issue? do you know what I need to do? I'm using Visual Studio 2012 Professional (Update 2) this image

Blend for Visual Studio 2012 - No design view

丶灬走出姿态 提交于 2019-12-05 13:05:43
问题 I have a normal WPF MVVM-Light application, that I tried opening in Blend (first time I used Blend for Visual Studio 2012 on my Windows 8 machine). However, I'm not able to open the Design View, which pretty much renders Blend useless. One issue I read was that it happens when your application's Output Type is set to Console, which isn't the case for me. Anyone else seen this? 回答1: Apparantly, Blend included in VS2012 only supports Windows 8 Apps. However, there's a preview been released for

Checking image feature alignment

北城余情 提交于 2019-12-05 07:03:43
问题 I have written my own software in C# for performing microscopy imaging. See this screenshot. The images that can be seen there are of the same sample but recorded through physically different detectors. It s crucial for my experiments that these images be exactly aligned. I thought the easiest would be to somehow blend/substract the two bitmaps but this doesn't give me good results. Therefore I am looking for a better way to do this. It might be useful to point out that the images exist as

Set blendmode for drawing strokes?

半城伤御伤魂 提交于 2019-12-05 06:42:55
I've looked a bit and think the answer to my question is "no", but here goes: With Javascript and a canvas tag, I can draw nicely alpha-blended lines with stroke() . This is loads of fun, but I'd like to take it one step further by setting the blendmode for the stroke. e.g., it looks like it's using the classic src * (alpha) + dst * (1 - alpha), and i'd like something like just src + dst, in order to get additive blending. This page: http://www.andersriggelsen.dk/OpenGL seems to be doing blending pixel-by-pixel, which I'd really like to avoid. The only "blend modes" supported natively by HTML5

How to handle alpha in a manual “Overlay” blend operation?

浪尽此生 提交于 2019-12-05 02:03:44
问题 I'm playing with some manual (walk-the-pixels) image processing, and I'm recreating the standard "overlay" blend. I'm looking at the "Photoshop math" macros here: http://www.nathanm.com/photoshop-blending-math/ (See also here for more readable version of Overlay) Both source images are in fairly standard RGBA (8 bits each) format, as is the destination. When both images are fully opaque (alpha is 1.0), the result is blended correctly as expected: But if my "blend" layer (the top image) has

Solve performance issue with WPF application [closed]

让人想犯罪 __ 提交于 2019-12-04 22:29:44
问题 It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center. Closed 7 years ago . I've made a list of everything that can helps to improve performance in a very complex application with a lot of controls. If you want to add yours, your welcome! If you know the size of the control, remove the

LightSwitch and Expression Blend - Will they work together?

五迷三道 提交于 2019-12-04 20:26:16
how well can LightSwitch work together with Blend? I saw in some videos that you can use custom Silverlight control in LS and naturally I can create them with Blend. But can Blend in itself be used to customize the screens of a LightSwitch application? It seems LS doesn't use Xaml but puts all screen in an application.lsml file which is invalid for Blend. Is there support coming here? Thanks in advance. No. You will never be able to customize the LightSwitch 'Screens' in Blend, because as you have seen, they live inside the application.lsml file. If you build a Shell Extension, you could use

How to get multiply blend mode on a plain UIView (not UIImage)

…衆ロ難τιáo~ 提交于 2019-12-04 10:10:38
问题 I have an image in my iPad app and I basically want to place a color filter on top of it. For this I have a colored UIView that is masked to a certain shape that I put over the image. Since adjusting the alpha isn't giving me the desired effect I'd like to use blend modes instead. As far as I know you can only use blend modes on images and not plain views. The color of the view is dynamic so I can't just use a picture instead. I also tried rasterizing the view to an image, but that got all

Notable differense in the same pics while viewing in the Visual Studio designer and in the Blend

白昼怎懂夜的黑 提交于 2019-12-04 06:22:23
问题 While working with a picture, I noticed that the picture looks differently at the Blend and at Visual Studio Designer. Of course I saved everything and both have exactly the same XAML code. As an example (not worst case there). It is seen, here, that position of the lines looks differently. Has anyone ever faced with such sort of phenomenon? from Blend VS2015 designer 来源: https://stackoverflow.com/questions/54142317/notable-differense-in-the-same-pics-while-viewing-in-the-visual-studio

Using 3D OBJ file in Blend 2015

一个人想着一个人 提交于 2019-12-04 05:45:42
I just started to lean WPF 3D and follow the tutorial. I created a 3D Model and exported it as OBJ file. Created a new WPF project and added this OBJ file. How I can use it inside Window or Viewport3D ? I found a link from Microsoft at: Import 3D content but it written for Expression Studio and there's no 'Insert' option in Blend :( I could not drag it on Window because of 'disabled' icon when dragging When I double click on OBJ file I can see my 3D Model in WPF window - so I guess that WPF could read this file. P.S. Here is Blend showing my 3d Model: I have the same problem, Luckily I still