Why does my colored cube not work with GL_BLEND?
问题 My cube isn't rendering as expected when I use GL_BLEND. glEnable(GL_CULL_FACE); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE); I'm also having a similar problem with drawing some semi-opaque vertices in front, which could well be related. Related: Why do my semi-opaque vertices make background objects brighter in OpenGL? Here's what it's supposed to look like: Normal cube http://img408.imageshack.us/img408/2853/normalcube.png And here's what it actually looks like: Dark cube http:/