androidsvg

easiest way to use svg in android?

ぐ巨炮叔叔 提交于 2019-12-28 07:47:08
问题 I have found a myriad of libraries in order to use svg in Android and avoid the frustrating creation of different resolutions and dropping files for each resolution, this becomes very annoying when the app has many icons or images. Can anyone be as kind to give a step by step process of the simplest to use library for using SVG in Android, I'm sure this will help many others too. Also I use Android Studio and Illustrator for generating my icons and images. 回答1: First you need to import svg

SVG to Bitmap to ImageView

旧城冷巷雨未停 提交于 2019-12-25 03:21:48
问题 In my android app I try to get a Bitmap-Object from a SVG-File and store it in the cache. Then it should be displayed from this bitmap in an ImageView Object. I don't get it working, either the ImageView gets a wrong density, the Picture is too small or too large. May anybody tell me whats wrong with that code? For my purposes I use the AndroidSVG library (link). The Image should has 30dp width and height. ImageView img = (ImageView)getView().findViewById(R.id.testingImage); try { int size =

Showing a full-width ImageView containing a SVG distorts it

本秂侑毒 提交于 2019-12-25 00:53:15
问题 My aim is to show a SVG background image filling the whole screen's width, in a ConstraintLayout . A Button is superposed to this background image, that's why you can see in the mock-up below: The background image is the one that contains the stars. Its start and end sides would be constrained to the root GroupView , so that it would fill entirely the width of the screen. The problem is the following: whether I bind the bottom side to the bottom side of the screen or not, the background image

Decoding SVG with AndroidSVG and Universal Image Loader

家住魔仙堡 提交于 2019-12-13 02:38:37
问题 I am trying to display svgs with uil. I wrote my own imagedecoder using androidsvg (http://code.google.com/p/androidsvg/) like this: public class SVGImageDecoder implements ImageDecoder { @Override public Bitmap decode(ImageDecodingInfo imageDecodingInfo) throws IOException { Bitmap decodedBitmap = null; InputStream inputStream = getImageStream(imageDecodingInfo); SVG svg = null; try { svg = SVG.getFromInputStream(inputStream); } catch (SVGParseException e) { e.printStackTrace(); } Picture

Why is my SVG failing to load in Vector Asset Studio

断了今生、忘了曾经 提交于 2019-12-03 08:11:21
问题 The SVG below is failing to open in Android Studio's Vector Asset Studio in resulting in the error: "Empty preview image! EXCEPTION in parsing TareSymbol.svg: For input string: "8.7337904mm"Exception while parsing XML file: Premature end of file." Why is the following SVG file not compatible with Vector Asset Studio? <?xml version="1.0" encoding="UTF-8" standalone="no"?> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org

Why is my SVG failing to load in Vector Asset Studio

↘锁芯ラ 提交于 2019-12-02 23:26:14
The SVG below is failing to open in Android Studio's Vector Asset Studio in resulting in the error: "Empty preview image! EXCEPTION in parsing TareSymbol.svg: For input string: "8.7337904mm"Exception while parsing XML file: Premature end of file." Why is the following SVG file not compatible with Vector Asset Studio? <?xml version="1.0" encoding="UTF-8" standalone="no"?> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg"

setCloseButtonIcon(Bitmap drawable) is not working with SVGs in ChromeCustomTab

做~自己de王妃 提交于 2019-12-02 08:03:46
I need to change the default cross-icon in ChromeCustomTab Android, I am changing it with back-icon using the code below: Bitmap icon = BitmapFactory.decodeResource(context.getResources(),R.drawable.ic_arrow_back_white_24dp); It is working fine with PNGs but not with SVGs. As per this documentation, we have to maintain size of image according to this documentation. https://developer.android.com/reference/android/support/customtabs/CustomTabsIntent.html#KEY_ICON I think it is not working because they are not following the dimensions given in Documentation. You need to return a valid Bitmap .

easiest way to use svg in android?

ⅰ亾dé卋堺 提交于 2019-11-28 03:13:45
I have found a myriad of libraries in order to use svg in Android and avoid the frustrating creation of different resolutions and dropping files for each resolution, this becomes very annoying when the app has many icons or images. Can anyone be as kind to give a step by step process of the simplest to use library for using SVG in Android, I'm sure this will help many others too. Also I use Android Studio and Illustrator for generating my icons and images. Pallavi Jain First you need to import svg files by following simple steps. Right click on drawable Click new Select Vector Asset If image