android-ndk

Securing API key using NDK

对着背影说爱祢 提交于 2021-01-24 11:29:08
问题 I am trying to store api keys using NDK but i tried somany methods always somany error I will share my code please any body help me.. I will share my steps i followed .. 1 Create a folder “jni” under src/main 2 Create and add “Android.mk” file under “jni” folder with following content: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := keys LOCAL_SRC_FILES := keys.c include $(BUILD_SHARED_LIBRARY) Create and add “Application.mk” file under “jni” folder with the following

Securing API key using NDK

[亡魂溺海] 提交于 2021-01-24 11:28:33
问题 I am trying to store api keys using NDK but i tried somany methods always somany error I will share my code please any body help me.. I will share my steps i followed .. 1 Create a folder “jni” under src/main 2 Create and add “Android.mk” file under “jni” folder with following content: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := keys LOCAL_SRC_FILES := keys.c include $(BUILD_SHARED_LIBRARY) Create and add “Application.mk” file under “jni” folder with the following

How to include a binary file with Android NDK project?

断了今生、忘了曾经 提交于 2021-01-24 08:49:41
问题 I know its bad practice but whats the best way to include a binary file with Android NDK project? The file should be executable with the system command. I don't want to copy it manually copy to the device but distribute it within my .apk. 回答1: It is enough to rename the executable to "lib_myexecutable_.so" and put it in libs/armeabi folder under your project root: this file will be extracted by the Package Manager on the device to /data/data/your.package.full.name/lib , with executable

How to fix NDK build error for HelloCardboard sample

ぐ巨炮叔叔 提交于 2021-01-03 08:26:10
问题 I am trying to compile Google Cardboard Sdk sample. I am following instructions given by google's official docs I am stuck at step 3, where I am supposed to assemble the project: This is the error I am getting when I start to assemble: FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':hellocardboard-android:externalNativeBuildDebug'. > Build command failed. Error while executing process C:\Users\Shanu\AppData\Local\Android\Sdk\cmake\3.10.2.4988404\bin

How to fix NDK build error for HelloCardboard sample

荒凉一梦 提交于 2021-01-03 08:26:04
问题 I am trying to compile Google Cardboard Sdk sample. I am following instructions given by google's official docs I am stuck at step 3, where I am supposed to assemble the project: This is the error I am getting when I start to assemble: FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':hellocardboard-android:externalNativeBuildDebug'. > Build command failed. Error while executing process C:\Users\Shanu\AppData\Local\Android\Sdk\cmake\3.10.2.4988404\bin

Oboe Async Audio Extraction

柔情痞子 提交于 2021-01-03 07:33:05
问题 I am trying to build a NDK based c++ low latancy audio player which will encounter three operations for multiple audios. Play from assets. Stream from an online source. Play from local device storage. From one of the Oboe samples provided by Google, I added another function to the class NDKExtractor.cpp to extract a URL based audio and render it to audio device while reading from source at the same time. int32_t NDKExtractor::decode(char *file, uint8_t *targetData, AudioProperties

Error when building project with NDK support after updating to Android Studio 4.0 from 3.6

人走茶凉 提交于 2020-12-29 09:17:06
问题 After updating Android Studio to 4.0 project build finishes with error More than one file was found with OS independent path 'lib/armeabi-v7a/libdlib.so'. If you are using jniLibs and CMake IMPORTED targets, see https://developer.android.com/studio/preview/features#automatic_packaging_of_prebuilt_dependencies_used_by_cmake The link leads to the page with New features in Android Studio Preview which is 4.1 EDIT Actually you can find information that is linked in Google cache: Automatic

NDK: Does GetByteArrayElements copy data from Java to C++? [closed]

谁都会走 提交于 2020-12-02 07:22:25
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 6 years ago . Improve this question I've read this link about the GetByteArrayElements: FAQ: How do I share raw data with native code? http://developer.android.com/training/articles/perf-jni.html It said that GetByteArrayElements will return a actual pointers to the raw data in the Dalvik heap.