How do I efficiently build a vector and an index of that vector while processing a data stream?

痞子三分冷 提交于 2019-11-30 14:00:46
Shepmaster

In general, what you are trying to accomplish is unsafe and Rust is correctly preventing you from doing something you shouldn't. For a simple example why, consider a Vec<u8>. If the vector has one item and a capacity of one, adding another value to the vector will cause a re-allocation and copying of all the values in the vector, invalidating any references into the vector. This would cause all of your keys in your index to point to arbitrary memory addresses, thus leading to unsafe behavior. The compiler prevents that.

In this case, there's two extra pieces of information that the compiler is unaware of but the programmer isn't:

  1. There's an extra indirection — String is heap-allocated, so moving the pointer to that heap allocation isn't really a problem.
  2. The String will never be changed. If it were, then it might reallocate, invalidating the referred-to address.

In cases like this, it is OK to use unsafe code, so long as you properly document why it's not unsafe.

use std::collections::HashMap;
use std::mem;

#[derive(Debug)]
struct Player {
    name: String,
}

fn main() {
    let names = ["alice", "bob", "clarice", "danny", "eustice", "frank"];

    let mut players = Vec::new();
    let mut index = HashMap::new();

    for &name in &names {
        let player = Player { name: name.into() };
        let idx = players.len();

        // INSERT REASON WHY THIS CODE IS NOT UNSAFE
        let stable_name: &str = unsafe { mem::transmute(&*player.name) };

        players.push(player);
        index.insert(idx, stable_name);
    }

    for (k, v) in &index {
        println!("{:?} -> {:?}", k, v);
    }

    for v in &players {
        println!("{:?}", v);
    }
}

However, my guess is that you don't want this code in your main method but want to return it from some function. That will be a problem, as you will quickly run into Why can't I store a value and a reference to that value in the same struct?.


Honestly, there's styles of code that don't fit well within Rust's limitations. If you run into these, you could:

  • decide that Rust isn't a good fit for you or your problem.
  • use unsafe code, preferably thoroughly tested and only exposing a safe API.
  • investigate alternate representations.

For example, I'd probably rewrite the code to have the index be the primary owner of the key:

use std::collections::BTreeMap;

#[derive(Debug)]
struct Player<'a> {
    name: &'a str,
    data: &'a PlayerData,
}

#[derive(Debug)]
struct PlayerData {
    hit_points: u8,
}

#[derive(Debug)]
struct Players(BTreeMap<String, PlayerData>);

impl Players {
    fn new<I, S>(iter: I) -> Self
        where I: IntoIterator<Item = S>,
              S: AsRef<str>,
    {
        let players = iter.into_iter()
            .map(|name| (name.as_ref().to_string(), PlayerData { hit_points: 100 }))
            .collect();
        Players(players)
    }

    fn get<'a>(&'a self, name: &'a str) -> Option<Player<'a>> {
        self.0.get(name).map(|data| {
            Player {
                name: name,
                data: data,
            }
        })
    }
}

fn main() {
    let names = ["alice", "bob", "clarice", "danny", "eustice", "frank"];

    let players = Players::new(&names);

    for (k, v) in &players.0 {
        println!("{:?} -> {:?}", k, v);
    }

    println!("{:?}", players.get("eustice"));
}

Alternatively, as shown in What's the idiomatic way to make a lookup table which uses field of the item as the key?, you could wrap your type and store it in a set container instead:

use std::collections::BTreeSet;

#[derive(Debug, PartialEq, Eq)]
struct Player {
    name: String,
    hit_points: u8,
}

#[derive(Debug, Eq)]
struct PlayerByName(Player);

impl PlayerByName {
    fn key(&self) -> &str {
        &self.0.name
    }
}

impl PartialOrd for PlayerByName {
    fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
        Some(self.cmp(other))
    }
}

impl Ord for PlayerByName {
    fn cmp(&self, other: &Self) -> std::cmp::Ordering {
        self.key().cmp(&other.key())
    }
}

impl PartialEq for PlayerByName {
    fn eq(&self, other: &Self) -> bool {
        self.key() == other.key()
    }
}

impl std::borrow::Borrow<str> for PlayerByName {
    fn borrow(&self) -> &str {
        self.key()
    }
}

#[derive(Debug)]
struct Players(BTreeSet<PlayerByName>);

impl Players {
    fn new<I, S>(iter: I) -> Self
        where I: IntoIterator<Item = S>,
              S: AsRef<str>,
    {
        let players = iter.into_iter()
            .map(|name| PlayerByName(Player { name: name.as_ref().to_string(), hit_points: 100 }))
            .collect();
        Players(players)
    }

    fn get(&self, name: &str) -> Option<&Player> {
        self.0.get(name).map(|pbn| &pbn.0)
    }
}

fn main() {
    let names = ["alice", "bob", "clarice", "danny", "eustice", "frank"];

    let players = Players::new(&names);

    for player in &players.0 {
        println!("{:?}", player.0);
    }

    println!("{:?}", players.get("eustice"));
}

not increase the run time by using Rc or RefCell

Guessing about performance characteristics without performing profiling is never a good idea. I honestly don't believe that there'd be a noticeable performance loss from incrementing an integer when a value is cloned or dropped. If the problem required both an index and a vector, then I would reach for some kind of shared ownership.

Matthieu M.

not increase the run time by using Rc or RefCell.

@Shepmaster already demonstrated accomplishing this using unsafe, once you have I would encourage you to check how much Rc actually would cost you. Here is a full version with Rc:

use std::{
    collections::{hash_map::Entry, HashMap},
    rc::Rc,
};

#[derive(Debug)]
struct Foo {
    v: Rc<str>,
}

#[derive(Debug)]
struct Collection {
    vec: Vec<Foo>,
    index: HashMap<Rc<str>, usize>,
}

impl Foo {
    fn new(s: &str) -> Foo {
        Foo {
            v: s.into(),
        }
    }
}

impl Collection {
    fn new() -> Collection {
        Collection {
            vec: Vec::new(),
            index: HashMap::new(),
        }
    }

    fn insert(&mut self, foo: Foo) {
        match self.index.entry(foo.v.clone()) {
            Entry::Occupied(o) => panic!(
                "Duplicate entry for: {}, {:?} inserted before {:?}",
                foo.v,
                o.get(),
                foo
            ),
            Entry::Vacant(v) => v.insert(self.vec.len()),
        };
        self.vec.push(foo)
    }
}

fn main() {
    let mut collection = Collection::new();

    for foo in vec![Foo::new("Hello"), Foo::new("World"), Foo::new("Go!")] {
        collection.insert(foo)
    }

    println!("{:?}", collection);
}

The error is:

error: `s` does not live long enough
  --> <anon>:27:5
   |
16 |         let idx: usize = match hash.entry(&s) { //a
   |                                            - borrow occurs here
...
27 |     }
   |     ^ `s` dropped here while still borrowed
   |
   = note: values in a scope are dropped in the opposite order they are created

The note: at the end is where the answer is.

s must outlive hash because you are using &s as a key in the HashMap. This reference will become invalid when s is dropped. But, as the note says, hash will be dropped after s. A quick fix is to swap the order of their declarations:

let s = "aaa".to_string();
let mut hash = HashMap::<&str, usize>::new();

But now you have another problem:

error[E0505]: cannot move out of `s` because it is borrowed
  --> <anon>:22:33
   |
17 |         let idx: usize = match hash.entry(&s) { //a
   |                                            - borrow of `s` occurs here
...
22 |                 l.push(Foo { v: s }); //b
   |                                 ^ move out of `s` occurs here

This one is more obvious. s is borrowed by the Entry, which will live to the end of the block. Cloning s will fix that:

l.push(Foo { v: s.clone() }); //b

I only want to allocate s only once, not cloning it

But the type of Foo.v is String, so it will own its own copy of the str anyway. Just that type means you have to copy the s.

You can replace it with a &str instead which will allow it to stay as a reference into s:

struct Foo<'a> {
    v: &'a str,
}

pub fn main() {
    // s now lives longer than l
    let s = "aaa".to_string();
    let mut l = Vec::<Foo>::new();
    {
        let mut hash = HashMap::<&str, usize>::new();

        let idx: usize = match hash.entry(&s) {
            Occupied(ent) => {
                *ent.get()
            }
            Vacant(ent) => {
                l.push(Foo { v: &s });
                ent.insert(l.len() - 1);
                l.len() - 1
            }
        };
    }
}

Note that, previously I had to move the declaration of s to before hash, so that it would outlive it. But now, l holds a reference to s, so it has to be declared even earlier, so that it outlives l.

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