Design By Contract, writing test-friendly code, object construction and Dependency Injection putting all together best practices

梦想的初衷 提交于 2019-11-30 10:20:19

Have a look at the concept of test data builders.

You create the builder once with preconfigured data, override a property if neccessary and call Build() to get a new instance of your system under test.

Or you can have a look at the sources of the Enterprise Library. The tests contain a base class called ArrangeActAssert that provides nice support for BDD-ish tests. You implement your test setup in the Arrange method of a class derived from AAA and it will be called whenever you run a specific test.

I need to create either a mock a stub or a dummy object for each dependency

This is commonly stated. But I think it is wrong. If a Car is associated with an Engine object, why not use a real Engine object when unit testing your Car class?

But, someone will declare, if you do that you are not unit testing your code; your test depends on both the Car class and the Engine class: two units, so an integration test rather than a unit test. But do those people mock the String class too? Or HashSet<String>? Of course not. The line between unit and integration testing is not so clear.

More philosophically, you can not create good mock objects in many cases. The reason is that, for most methods, the manner in which an object delegates to associated objects is undefined. Whether it does delegate, and how, is left by the contract as an implementation detail. The only requirement is that, on delegating, the method satisfies the preconditions of its delegate. In such a situation, only a fully functional (non-mock) delegate will do. If the real object checks its preconditions, failure to satisfy a precondition on delegating will cause a test failure. And debugging that test failure will be easy.

I solve this problem in the unit tests:

My test class for the car would look like:

public sealed class CarTest
{
   public Door Door { get; set; }
   public Engine Engine { get; set; }
   public Wheel Wheel { get; set; }

   //...

   [SetUp]
   public void Setup()
   {
      this.Door = MockRepository.GenerateStub<Door>();
      //...
   }

   private Car Create()
   {
      return new Car(this.Door, this.Engine, this.Wheel);
   }
}

Now, in the test methods, I only need to specify the "interesting" objects:

public void SomeTestUsingDoors()
{
   this.Door = MockRepository.GenerateMock<Door>();
   //... - setup door

   var car = this.Create();
   //... - do testing
}

You should consider tools to do this kind of job for you. Like AutoFixture. Essentially, it creates objects. As simple as it might sound, AutoFixture can do exactly what you need here - instantiate object with some parameters that you don't care about:

MyClass sut = fixture.CreateAnnonymous<MyClass>();

MyClass will be created with dummy values for constructor parameters, properties and so on (note that those won't be default values like null, but actual instances - yet it boils down to the same thing; faked, irrelevant values that need to be there).

Edit: To extend the introduction a little bit...

AutoFixure also comes with AutoMoq extension to become full-blown auto-mocking container. When AutoFixture fails to create an object (namely, interface or abstract class), it delegates creation to Moq - which will create mocks instead.

So, if you had class with constructor signature like this:

public ComplexType(IDependency d, ICollaborator c, IProvider p)

Your test setup in scenario when you don't care about any dependencies and want just nulls, would consist entirely of 2 lines of code:

var fixture = new Fixture().Customize(new AutoMoqCustomization());
var testedClass = fixture.CreateAnonymous<ComplexType>();

That's all there is. The testedClass will be created with mocks generated by Moq under the hood. Note that testedClass is not a mock - it's real object you can test just as if you have created it with constructor.

It gets even better. What if you want some mocks to be created dynamically by AutoFixture-Moq but some other mocks you want to have more control over, eg. to verify in given test? All you need is one extra line of code:

var fixture = new Fixture().Customize(new AutoMoqCustomization());
var collaboratorMock = fixture.Freeze<Mock<ICollaborator>>();
var testedClass = fixture.CreateAnonymous<ComplexType>();

ICollaborator will be the mock you got full access to, can do .Setup, .Verify and all the related stuff. I really suggest giving AutoFixture a look - it's great library.

I know not everybody agrees with me (I know Mark Seemann will disagree with me), but I generally don't do null checks in my constructors for types that are created by the container using constructor injection. For two reasons, first of all it (sometimes) complicates testing -as you already noticed-. But besides that, it just adds more noise to the code. All DI containers (that I know of) will not allow null references to be injected into constructors, so there is no need for me to complicate my code for something that will not occur anyway.

Of course you could argue that because I leave null checks out for my service types, those types now implicitly know about the existence of an DI container, but this is something I can live with for my applications. When designing an reusable framework, things are different of course. In that case you will probably need all the null checks.

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