Why the Missing 64-bit support happened when upload to the iTunes connect?

删除回忆录丶 提交于 2019-11-29 11:00:50

问题


I try to upload the file via Application Loader. But I got the mail from iTunes store.

Missing 64-bit support - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

But I already add the arm64 in Xcode like the following picture.

Why the Missing 64-bit support happened when upload to the iTunes connect ?

Did I missing something ?


回答1:


I had same problem today I set Build Active Architecture to NO and it got submitted. Give a try




回答2:


From this SO Answer and this SO Answer

  • Architecture: "Standard architectures" arm7, arm64
  • Valid Architectures: "arm64" , armv7...
  • Build Active Architecture Only - NO (specially... if your connected device is not arm64 compatible)



回答3:


Most commonly happens when I archive while a device is connected (as it affect the architecture).

(As mentioned in a comment by Martin to Shashi3456643's answer)




回答4:


I faced the similar issue with Xamarin.ios deployment. Later found that it was third party library causing the issue. I have maps in my app using from Arc GIS. I updated my dll to latest provided and resolved my issue.



来源:https://stackoverflow.com/questions/28312779/why-the-missing-64-bit-support-happened-when-upload-to-the-itunes-connect

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