Using CALayer's renderInContext: method with geometryFlipped

旧城冷巷雨未停 提交于 2019-11-29 06:59:08

You need to flip the destination context BEFORE you render into it.

Update your code with this, I have just solved the same problem:

CGAffineTransform flipVertical = CGAffineTransformMake(1, 0, 0, -1, 0, pixelsHigh);
CGContextConcatCTM(context, flipVertical);
[[[self containerLayer] presentationLayer] renderInContext:context];
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