问题
Ok im having problems yet again with socket.io and express. When I run my node js application it begins to build before hitting an error " GET http://localhost:3000/socket.io/socket.io.js 404 (Not Found) " and "Uncaught ReferenceError: io is not defined" This is my second time working with web sockets and receiving the same error. For the previous app I fixed this problem by setting up a reverse proxy on my apache server. It looked like this;
ProxyPass /socket.io http://localhost:3000/socket.io
However for current nodejs app this is not fixing the issue. The main difference between these two applications is that the current app does not start working with socket.io until the user directs themself to the localhost:3000/bomber-kids-online game page. The current app is an extension of the first app aka this nodejs app provides a website along with my previous app which is a game hosted at zEyeland.com/bomber-kids-online.
Here is a look at my js file that sends the browser the proper html file to load:
var app = require('express')();
var http = require('http').Server(app);
var io = require('socket.io')(http);
var express = require('express');
var router = express.Router();
var updatedMAP;
var updatedOBJECTS;
router.get('/', function(req, res){
res.sendFile(__dirname + '/index.html');
});
io.on('connection', function(socket){
console.log("a user connected");
socket.on('sendNoramlBomb', function(xPosition, yPosition, power){
socket.broadcast.emit('sendNoramlBomb', xPosition, yPosition,
power);
});
socket.on('sendRedBomb', function(xPosition, yPosition, power){
socket.broadcast.emit('sendRedBomb', xPosition, yPosition, power);
});
socket.on('sendBlueBomb', function(xPosition, yPosition, power){
socket.broadcast.emit('sendBlueBomb', xPosition, yPosition,
power);
});
socket.on('sendGreyBomb', function(xPosition, yPosition, power){
socket.broadcast.emit('sendGreyBomb', xPosition, yPosition,
power);
});
socket.on('sendGreenBomb', function(xPosition, yPosition, power){
socket.broadcast.emit('sendGreenBomb', xPosition, yPosition,
power);
});
socket.on('sendPlayer', function(locationY, locationX, direction){
io.emit('sendPlayer',locationY, locationX, direction);
});
socket.on('chat message', function(msg){
io.emit('chat message', msg);
});
socket.on('disconnect', function(){
console.log("user disconnected");
});
});
//http.listen(3000, function(){
// console.log('listening on *:3000');
//});
module.exports = router;
This is the apache configuration for my current project
ProxyPass /socket.io http://localhost:3000/bomber-kids-online/socket.io
ProxyPassReverse /socket.io http://localhost:3000/bomber-kids-online/socket.io
<Proxy *>
Order deny,allow
Allow from all
</Proxy>
ProxyRequests Off
ProxyPreserveHost On
ProxyPass / http://localhost:3000/
ProxyPassReverse / http://localhost:3000/
So to recap on whats going on. Im trying to run a nodejs game that uses websockets. When visit my game on website at localhost:3000/bomber-kids-online it get an ( GET http://localhost:3000/socket.io/socket.io.js 404 (Not Found) ) How do i fix this issue? My reverse proxy will not seem to fix it this time. You can view a working version of my game at zeyeland.com/bomber-kids-online. My current project uses the exact same html and javascript files to run. However by examining my reverseProxy above you will notice that in my current project the game is not being accessed from localhost:3000 directly but from a route which is provided from another js file on server.
Here is how my app first js file looks like;
var createError = require('http-errors');
var express = require('express');
var path = require('path');
var cookieParser = require('cookie-parser');
var logger = require('morgan');
var indexRouter = require('./routes/index');
var usersRouter = require('./routes/users');
var bomberKidsRouter = require('./routes/games/bomber-kids-online-
game');
var app = express();
// view engine setup
app.set('views', path.join(__dirname, 'views'));
app.set('view engine', 'pug');
app.use(logger('dev'));
app.use(express.json());
app.use(express.urlencoded({ extended: false }));
app.use(cookieParser());
app.use(express.static(path.join(__dirname, 'public')));
app.use('/', indexRouter);
app.use('/users', usersRouter);
app.use('/bomber-kids-online', bomberKidsRouter);
// catch 404 and forward to error handler
app.use(function(req, res, next) {
next(createError(404));
});
// error handler
app.use(function(err, req, res, next) {
// set locals, only providing error in development
res.locals.message = err.message;
res.locals.error = req.app.get('env') === 'development' ? err : {};
// render the error page
res.status(err.status || 500);
res.render('error');
});
module.exports = app;
回答1:
The issue is that express
and socket.io
are not sharing the same server.
I'm not seeing any server.listen
so I will guess that socket.io
isn't even listening on any port.
You're getting that error, because http://localhost:3000/socket.io/socket.io.js
is being served by express
and of course you don't have that route setup (And you shouldn't do it).
The fix is to attach the express server to socket.io
index.js
const app = express();
const server = require('http').Server(app);
const io = require('socket.io')(server); // Pass server to it instead of port
// Now you can pass `io` to any file you want, and setup your socket logic
// Do the same for express app.
// Or handle the logic here, whatever you prefer
server.listen(3000); // Listen
You can do that, or use a different port for socket.io
.
Could you further explain or point me to documentaion about how socket.io works, why it can not run on same port as my node app
You can't have to applications, or server listening on the same port, otherwise you will get: Error: listen EADDRINUSE
That's why if you wish to use express & socket.io on the same port, you have to use the same server listening on that specific port for both.
来源:https://stackoverflow.com/questions/50846572/socket-io-http-localhost3000-socket-io-socket-io-js-404-not-found-how-to