问题
I want to make a simple program (this code is a demo), that will collect system data and display it on top of everything. My goal is to create an overall ping collector for the current biggest internet user.
All I'm asking for is how to make a overlay nothing more.
"""
Hello World, but with more meat.
"""
import wx
class HelloFrame(wx.Frame):
"""
A Frame that says Hello World
"""
def __init__(self, *args, **kw):
# ensure the parent's __init__ is called
super(HelloFrame, self).__init__(*args, **kw)
# create a panel in the frame
pnl = wx.Panel(self)
# and put some text with a larger bold font on it
st = wx.StaticText(pnl, label="Hello World!", pos=(25,25))
font = st.GetFont()
font.PointSize += 10
font = font.Bold()
st.SetFont(font)
# create a menu bar
self.makeMenuBar()
# and a status bar
self.CreateStatusBar()
self.SetStatusText("Welcome to wxPython!")
def makeMenuBar(self):
"""
A menu bar is composed of menus, which are composed of menu items.
This method builds a set of menus and binds handlers to be called
when the menu item is selected.
"""
# Make a file menu with Hello and Exit items
fileMenu = wx.Menu()
# The "\t..." syntax defines an accelerator key that also triggers
# the same event
helloItem = fileMenu.Append(-1, "&Hello...\tCtrl-H",
"Help string shown in status bar for this menu item")
fileMenu.AppendSeparator()
# When using a stock ID we don't need to specify the menu item's
# label
exitItem = fileMenu.Append(wx.ID_EXIT)
# Now a help menu for the about item
helpMenu = wx.Menu()
aboutItem = helpMenu.Append(wx.ID_ABOUT)
# Make the menu bar and add the two menus to it. The '&' defines
# that the next letter is the "mnemonic" for the menu item. On the
# platforms that support it those letters are underlined and can be
# triggered from the keyboard.
menuBar = wx.MenuBar()
menuBar.Append(fileMenu, "&File")
menuBar.Append(helpMenu, "&Help")
# Give the menu bar to the frame
self.SetMenuBar(menuBar)
# Finally, associate a handler function with the EVT_MENU event for
# each of the menu items. That means that when that menu item is
# activated then the associated handler function will be called.
self.Bind(wx.EVT_MENU, self.OnHello, helloItem)
self.Bind(wx.EVT_MENU, self.OnExit, exitItem)
self.Bind(wx.EVT_MENU, self.OnAbout, aboutItem)
def OnExit(self, event):
"""Close the frame, terminating the application."""
self.Close(True)
def OnHello(self, event):
"""Say hello to the user."""
wx.MessageBox("Hello again from wxPython")
def OnAbout(self, event):
"""Display an About Dialog"""
wx.MessageBox("This is a wxPython Hello World sample",
"About Hello World 2",
wx.OK|wx.ICON_INFORMATION)
if __name__ == '__main__':
# When this module is run (not imported) then create the app, the
# frame, show it, and start the event loop.
app = wx.App()
frm = HelloFrame(None, title='Hello World 2')
frm.Show()
app.MainLoop()
And this is my code so far for the ping collecting "it is still in progress of making and obviously I'll have to modify it a bit + a lot of optimizing. The topic is on overlay not on this code.
import os
x= os.system('netstat -on > log.txt')
dat = open('log.txt','r')
line = dat.readlines()
dat.close()
list = []
line = line[4:] #removes irrelevant stuff
for x in line:
y = ' '.join(x.split())
if y != '':
list.append(y) #y[1:] tcp irrelevant but i'll keep it
for x in range(len(list)):
list[x] = list[x].split(' ')
top = 0
for x in range(len(list)):
count = 0
for y in range(len(list)):
if list[x][4] == list[y][4]:
count= count+1
if count > top:
top = count
ip = list[x]
ip = ''.join(ip[2].partition(':')[:1])
os.system('ping '+ip+' -n 3 > log.txt') # -n 3 repeat ping 3 times
dat = open('log.txt','r')
ping = dat.readlines()
dat.close()
ping = ping[len(ping)-1:]
print('Ping for ip: '+ip+' '+' '.join(ping[0].split()))
os.system('del log.txt') #useless stuff
input('')
回答1:
This link is a good tutorial for frame styling/transparent overlays. Here is my favorite code from the tutorial, in which you make a transparent, movable, gray overlay:
import wx
class FancyFrame(wx.Frame):
def __init__(self):
style = ( wx.CLIP_CHILDREN | wx.STAY_ON_TOP | wx.FRAME_NO_TASKBAR |
wx.NO_BORDER | wx.FRAME_SHAPED )
wx.Frame.__init__(self, None, title='Fancy', style = style)
self.Bind(wx.EVT_KEY_UP, self.OnKeyDown)
self.Bind(wx.EVT_MOTION, self.OnMouse)
self.SetTransparent( 220 )
self.Show(True)
def OnKeyDown(self, event):
"""quit if user press q or Esc"""
if event.GetKeyCode() == 27 or event.GetKeyCode() == ord('Q'): #27 is Esc
self.Close(force=True)
else:
event.Skip()
def OnMouse(self, event):
"""implement dragging"""
if not event.Dragging():
self._dragPos = None
return
self.CaptureMouse()
if not self._dragPos:
self._dragPos = event.GetPosition()
else:
pos = event.GetPosition()
displacement = self._dragPos - pos
self.SetPosition( self.GetPosition() - displacement )
app = wx.App()
f = FancyFrame()
app.MainLoop()
Here is the output of the code:
PS: The code window won't show in the TaskBar
来源:https://stackoverflow.com/questions/54503994/how-to-make-window-overlay-on-top-of-browser-games-exc-with-wxpython