问题
I have already integrated zxing library in my application. Now i want that zxing camera will work on both mode landscape as well as on portrait mode. now it is working on one mode only. Can somebody help me out how to do this?
回答1:
I used compyutech's answer, but there were some things missing. So, I'm putting everything required, here.
1. CameraConfigurationManager :
inside initFromCameraParameters
method :
if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) {
camera.setDisplayOrientation(90);
}
also remove this code from same method :
if (width < height) {
Log.i(TAG, "Display reports portrait orientation; assuming this is incorrect");
int temp = width;
width = height;
height = temp;
}
2. CameraManager : class variables
private static final int MIN_FRAME_WIDTH = 340;
private static final int MIN_FRAME_HEIGHT = 240;
private static final int MAX_FRAME_WIDTH = 1200;
private static final int MAX_FRAME_HEIGHT = 675;
getFramingRect
method :
public synchronized Rect getFramingRect() {
if (framingRect == null) {
if (camera == null) {
return null;
}
Point screenResolution = configManager.getScreenResolution();
if (screenResolution == null) {
// Called early, before init even finished
return null;
}
// Code added to enable portrait mode
int width = MIN_FRAME_WIDTH;
int height = MIN_FRAME_HEIGHT;
if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) {
int tmp = 7 * screenResolution.x / 8;
width = (tmp) < MIN_FRAME_WIDTH ? MIN_FRAME_WIDTH : (tmp);
tmp = 1 * screenResolution.y / 3;
height = (tmp) < MIN_FRAME_WIDTH ? MIN_FRAME_WIDTH : ((tmp) > MAX_FRAME_HEIGHT ? MAX_FRAME_HEIGHT : (tmp));
Log.d(TAG, "Customized code for portrait mode in getFramingRect executed (Piyush Merja) ");
}else{
// Original Code
width = findDesiredDimensionInRange(screenResolution.x, MIN_FRAME_WIDTH, MAX_FRAME_WIDTH);
height = findDesiredDimensionInRange(screenResolution.y, MIN_FRAME_HEIGHT, MAX_FRAME_HEIGHT);
}
// End
int leftOffset = (screenResolution.x - width) / 2;
int topOffset = (screenResolution.y - height) / 2;
framingRect = new Rect(leftOffset, topOffset, leftOffset + width, topOffset + height);
Log.d(TAG, "Calculated framing rect: " + framingRect);
}
return framingRect;
}
private static int findDesiredDimensionInRange(int resolution, int hardMin, int hardMax) {
int dim = 5 * resolution / 8; // Target 5/8 of each dimension
if (dim < hardMin) {
return hardMin;
}
if (dim > hardMax) {
return hardMax;
}
return dim;
}
getFramingRectInPreview
method :
public synchronized Rect getFramingRectInPreview() {
if (framingRectInPreview == null) {
Rect framingRect = getFramingRect();
if (framingRect == null) {
return null;
}
Rect rect = new Rect(framingRect);
Point cameraResolution = configManager.getCameraResolution();
Point screenResolution = configManager.getScreenResolution();
if (cameraResolution == null || screenResolution == null) {
// Called early, before init even finished
return null;
}
// Code added to enable portrait mode
if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) {
rect.left = rect.left * cameraResolution.y / screenResolution.x;
rect.right = rect.right * cameraResolution.y / screenResolution.x;
rect.top = rect.top * cameraResolution.x / screenResolution.y;
rect.bottom = rect.bottom * cameraResolution.x / screenResolution.y;
Log.d(TAG, "Customized code for portrait mode in getFramingRectInPreview executed (Piyush Merja) ");
}else{
// Original code commented
rect.left = rect.left * cameraResolution.x / screenResolution.x;
rect.right = rect.right * cameraResolution.x / screenResolution.x;
rect.top = rect.top * cameraResolution.y / screenResolution.y;
rect.bottom = rect.bottom * cameraResolution.y / screenResolution.y;
}
// End
framingRectInPreview = rect;//this was missing in compyutech's answer
}
return framingRectInPreview;
}
3. DecodeHandler :
inside decode
method :
long start = System.currentTimeMillis();
Result rawResult = null;
// Code added to enable portrait mode
if (activity.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT){
byte[] rotatedData = new byte[data.length];
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++)
rotatedData[x * height + height - y - 1] = data[x + y * width];
}
data = rotatedData;
int tmp = width;
width = height;
height = tmp;
Log.d(TAG, "Customized code for portrait mode in decode executed (Piyush Merja) ");
}//end
PlanarYUVLuminanceSource source = activity.getCameraManager().buildLuminanceSource(data, width, height);
4. AndroidManifest.xml :
remove orientation settings for CaptureActivity
.
回答2:
Google this question.
I have used zxing zxing 2.3 and below solution worked for me.
1 In CameraConfigurationManager class, setDesiredCameraParameters Method add below code below pointed line
-> Camera.Parameters parameters = camera.getParameters();
if (context.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) {
camera.setDisplayOrientation(90);
}
2 In CameraManager class, getFramingRect Method replace code as below
int width = MIN_FRAME_WIDTH; int height = MIN_FRAME_HEIGHT;
if (context.getResources().getConfiguration().orientation ==Configuration.ORIENTATION_PORTRAIT) {
int tmp = 7 * screenResolution.x / 8;
width = (tmp) < MIN_FRAME_WIDTH ? MIN_FRAME_WIDTH : (tmp);
tmp = 1 * screenResolution.y / 3;
height = (tmp) < MIN_FRAME_WIDTH ? MIN_FRAME_WIDTH : ((tmp) > MAX_FRAME_HEIGHT ? MAX_FRAME_HEIGHT : (tmp));
}else{
// Original Code
width = findDesiredDimensionInRange(screenResolution.x, MIN_FRAME_WIDTH, > MAX_FRAME_WIDTH);
height = findDesiredDimensionInRange(screenResolution.y, MIN_FRAME_HEIGHT, MAX_FRAME_HEIGHT);
}
3 In CameraManager class, getFramingRectInPreview Method replace code as below
if (context.getResources().getConfiguration().orientation ==Configuration.ORIENTATION_PORTRAIT) {
rect.left = rect.left * cameraResolution.y / screenResolution.x;
rect.right = rect.right * cameraResolution.y / screenResolution.x;
rect.top = rect.top * cameraResolution.x / screenResolution.y;
rect.bottom = rect.bottom * cameraResolution.x / screenResolution.y;
}else{
// Original code commented
rect.left = rect.left * cameraResolution.x / screenResolution.x;
rect.right = rect.right * cameraResolution.x / screenResolution.x;
rect.top = rect.top * cameraResolution.y / screenResolution.y;
rect.bottom = rect.bottom * cameraResolution.y / screenResolution.y;
}
4 In DecodeHandler class, decode Method add below code below pointed line
-> Result rawResult = null;
if (activity.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT){
byte[] rotatedData = new byte[data.length];
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++)
rotatedData[x * height + height - y - 1] = data[x + y * width];
}
data = rotatedData;
int tmp = width;
width = height;
height = tmp;
}
Please find my working code
http://www.compyutech.co.in/repo/zxing-dynamic.zip
Hope this will help you....
来源:https://stackoverflow.com/questions/23403664/zxing-camera-portrait-mode-and-landscape-on-android