C# OpenTK - Linux Console without X11

瘦欲@ 提交于 2020-01-06 13:08:05

问题


I was just wondering if it is possible to render the OpenTK gamewindow in a Linux Console (Raspberry Pi Raspbian) without any X11 Desktop?

If it possible, how do you do it?


回答1:


Yes, it's experimental since 1.1 or 1.2. Adjust OpenTK.dll.config if some dll could not be found, and maybe you'll have to find correct libinput version (libinput-0.2.0 is working on my debian) to match api binding in opentk. I'm not fully sure, but I think that it's only working with modern GL (>3.0). Ensure you have libdrm, libgbm and correct libinput on your system and latest mesa.

OpenTK will automaticaly detect linux console environment if program is launched from a console. If you face trouble finding missing dll's, enable full debug messages in Otk.




回答2:


I have this working but it took a bit of work. First I created a c library to call through to the native libraries for controlling the gl chipset on the PI and exposed these so that I could call them from C#.

Secondly I had to recompile the opentk with the switch to not use dynamic bindings. In the end I stripped out most of the game window logic and just used the bindings and the maths code from opentk.

More details and code here:

http://www.opentk.com/node/4024

Basically this is enough to get you clearing / swapping the screen etc and you can then add the binding code through to the GL ES 2.0 spec which you can generate in the opentk project / solution tools.



来源:https://stackoverflow.com/questions/30270432/c-sharp-opentk-linux-console-without-x11

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