问题
I'm using GCDAsyncUdpSocket and i can send either Multicast or normal UDP packets. I'm receiving normal packets with no problem but I cant receive Multicast packets from another iOS device.
To receive I use:
- (void)udpSocket:(GCDAsyncUdpSocket *)sock didReceiveData:(NSData *)data fromAddress: (NSData *)address withFilterContext:(id)filterContext
{ NSString *msg = [[[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding] autorelease];
NSString *host = nil;
uint16_t port = 0;
[GCDAsyncUdpSocket getHost:&host port:&port fromAddress:address];
if (msg)
{
NSLog(@"Message = %@, Adress = %@ %i",msg,host,port);
}
else
{
NSLog(@"Error converting received data into UTF-8 String");
}
}
回答1:
Make sure the socket is properly set up for multicast. Here's what I'm doing in my multicast project:
- (void)setupSocket
{
udpSocket = [[GCDAsyncUdpSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_main_queue()];
NSError *error = nil;
if (![udpSocket bindToPort:5555 error:&error])
{
NSLog(@"Error binding to port: %@", error);
return;
}
if(![udpSocket joinMulticastGroup:@"226.1.1.1" error:&error]){
NSLog(@"Error connecting to multicast group: %@", error);
return;
}
if (![udpSocket beginReceiving:&error])
{
NSLog(@"Error receiving: %@", error);
return;
}
NSLog(@"Socket Ready");
}
来源:https://stackoverflow.com/questions/13459116/how-to-receive-multicast-udp