问题
I'm working on an application that utilises MIDI equipment. After some fooling around in a playground with CoreMIDI, I found how to get MIDI input signal, so I implemented this:
func makeInputSource() {
var midiClient : MIDIClientRef = 0
var inPort : MIDIPortRef = 0
MIDIClientCreate("WobClient" as CFString, nil, nil, &midiClient)
MIDIInputPortCreate(midiClient, "WobClient_InPort" as CFString, {
(pktList: UnsafePointer<MIDIPacketList>, readProcRefCon: UnsafeMutableRawPointer?, srcConnRefCon: UnsafeMutableRawPointer?) in
let packetList : MIDIPacketList = pktList.pointee
var packet : MIDIPacket = packetList.packet
for _ in 1...packetList.numPackets {
let bytes = Mirror(reflecting: packet.data).children
var params : [UInt64] = []
var i = packet.length
for (_, attr) in bytes.enumerated() {
let string = String(format: "%02X ", attr.value as! UInt8)
params.append(UInt64(strtoul(string, nil, 16)))
i -= 1
if (i <= 0) {
break
}
}
packet = MIDIPacketNext(&packet).pointee
}
}, nil, &inPort)
MIDIPortConnectSource(inPort, self.source, &self.source)
}
Which works like a charm for using the signal. Now, I want to use the signal to edit the value of an NSSlider
, so, naturally, what I came up with was this:
self.slider_one?.integerValue = params[2]
However, when I try to do that, I get the following error:
A C function pointer cannot be formed from a closure that captures context
So what I'm wondering is, is there a way to access self
from inside of that closure, or is there some other way to use MIDI input in swift?
Thanks.
--- Edit: As asked, my code after modification:
func makeInputSource() {
var midiClient : MIDIClientRef = 0
var inPort : MIDIPortRef = 0
var observer = UnsafeRawPointer(Unmanaged.passUnretained(self).toOpaque())
MIDIClientCreate("WobClient" as CFString, nil, nil, &midiClient)
MIDIInputPortCreate(midiClient, "WobClient_InPort" as CFString, {
(pktList: UnsafePointer<MIDIPacketList>, readProcRefCon: UnsafeMutableRawPointer?, srcConnRefCon: UnsafeMutableRawPointer?) in
let packetList : MIDIPacketList = pktList.pointee
var packet : MIDIPacket = packetList.packet
for _ in 1...packetList.numPackets {
let bytes = Mirror(reflecting: packet.data).children
var params : [UInt64] = []
var i = packet.length
for (_, attr) in bytes.enumerated() {
let string = String(format: "%02X ", attr.value as! UInt8)
params.append(UInt64(strtoul(string, nil, 16)))
i -= 1
if (i <= 0) {
break
}
}
let mySelf = Unmanaged<Wob>.fromOpaque(observer).takeUnretainedValue()
mySelf.slider_one?.integerValue = 25 // 25 is a test value
packet = MIDIPacketNext(&packet).pointee
}
}, &observer, &inPort)
MIDIPortConnectSource(inPort, self.source, &self.source)
}
回答1:
Usually you can pass some context into C functions, for example:
struct MyContext {
var setSliderValue: (Int) -> Void
}
var context = MyContext(setSliderValue: { sliderValue in
Dispatch.queue.async {
self.slider_one?.integerValue = sliderValue
}
))
then pass it to your C function:
MIDIInputPortCreate(midiClient, "WobClient_InPort" as CFString, { ... }, &context, &inPort)
and inside your closure function:
let readContext = readProcRefCon!.assumingMemoryBound(to: MyContext.self)
readContext.pointee.setSliderValue(params[2])
(written without testing)
来源:https://stackoverflow.com/questions/43589188/access-self-from-a-c-style-pointer