问题
I have recently started using Facebook SDK 3.1, and am encountering some problems with logging in using openActiveSessionWithReadPermissions
.
Actually, loggin in works perfectly, if there is a cached token available, it logs in without presenting Facebook UI, and if not, it presents the UI.
The problem occurs after I make a call to reauthorizeWithPublishPermissions
. If I call reauthorizeWithPublishPermissions
, then close and reopen the application, and make a call to openActiveSessionWithReadPermissions
, it presents the Facebook UI and requires the user to say "yes I'm OK with read permissions", even though there is a cached token available.
It only presents the Facebook UI erroneously if I make a call to reauthorizeWithPublishPermissions
, otherwise everything works fine.
Open for read code:
[FBSession openActiveSessionWithReadPermissions:readpermissions allowLoginUI:YES
completionHandler:^(FBSession *aSession, FBSessionState status, NSError *error) {
[self sessionStateChanged:[FBSession activeSession] state:status error:error];
if (status != FBSessionStateOpenTokenExtended) {
// and here we make sure to update our UX according to the new session state
FBRequest *me = [[FBRequest alloc] initWithSession:aSession
graphPath:@"me"];
[me startWithCompletionHandler:^(FBRequestConnection *connection,
NSDictionary<FBGraphUser> *aUser,
NSError *error) {
self.user = aUser;
aCompletionBlock(aSession, status, error);
}];
}
}];
the sessionStateChanged function:
- (void)sessionStateChanged:(FBSession *)aSession state:(FBSessionState)state error:(NSError *)error {
if (aSession.isOpen) {
// Initiate a Facebook instance and properties
if (nil == self.facebook || state == FBSessionStateOpenTokenExtended) {
self.facebook = [[Facebook alloc]
initWithAppId:FBSession.activeSession.appID
andDelegate:nil];
// Store the Facebook session information
self.facebook.accessToken = FBSession.activeSession.accessToken;
self.facebook.expirationDate = FBSession.activeSession.expirationDate;
}
} else {
// Clear out the Facebook instance
if (state == FBSessionStateClosedLoginFailed) {
[FBSession.activeSession closeAndClearTokenInformation];
}
self.facebook = nil;
}
}
the Publish call, with an empty aPublishAction for testing:
- (void)doPublishAction:(void(^)(FBSession *aSession, NSError *error))aPublishAction {
if ([FBSession.activeSession.permissions
indexOfObject:@"publish_actions"] == NSNotFound) {
NSArray *writepermissions = [[NSArray alloc] initWithObjects:
@"publish_stream",
@"publish_actions",
nil];
[[FBSession activeSession]reauthorizeWithPublishPermissions:writepermissions defaultAudience:FBSessionDefaultAudienceFriends completionHandler:^(FBSession *aSession, NSError *error){
if (error) {
NSLog(@"Error on public permissions: %@", error);
}
else {
aPublishAction(aSession, error);
}
}];
}
else {
// If permissions present, publish the story
aPublishAction(FBSession.activeSession, nil);
}
}
Thanks for everything in advance, I would be grateful for any and all help!!
回答1:
You need to add
[FBSession.activeSession handleDidBecomeActive];
to your -(void) applicationDidBecomeActive:(UIApplication *)application
method in your app's delegate as stated in the migration guide.
回答2:
What if you use openActiveSessionWithPermissions instead of openActiveSessionWithReadPermissions?
来源:https://stackoverflow.com/questions/13458597/openactivesessionwithreadpermissions-does-not-log-in-automatically