AVAudioEngine.connect crash on hardware not simulator

点点圈 提交于 2019-12-20 02:27:29

问题


var engine:AVAudioEngine!
var format = engine.inputNode.inputFormat(forBus: 0)
engine.connect(engine.inputNode, to: engine.mainMixerNode, format: format)

in function AVAudioEngine.connect make my app crash only on hardware but in simulator it's fine.

When I run on hardware it's error says.

Terminating app due to uncaught exception 'com.apple.coreaudio.avfaudio', reason: 'required condition is false: IsFormatSampleRateAndChannelCountValid(format)'
terminating with uncaught exception of type NSException

回答1:


I figure it out. I just set the AVAudioSession category type wrong. If you have the same error take a look at AVAudioSession and make sure that your AVAudioSession category is in the right setting for microphone permission. for instance

AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayAndRecord, with: .mixWithOthers)

with this setting will allow app to use microphone and play sound in the same time.



来源:https://stackoverflow.com/questions/58486139/avaudioengine-connect-crash-on-hardware-not-simulator

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