问题
I'm trying to play audio clips sequentially, but they all play at the same time. I'm not sure what I am doing wrong. Could you Please help. I'm using JFrame, and this code is giving runtime error.
AudioClip click;
AudioClip click2;
URL urlClick1 = DisplayMath.class.getResource("number11.wav");
click = Applet.newAudioClip(urlClick1);
URL urlClick2 = DisplayMath.class.getResource("number12.wav");
click2 = Applet.newAudioClip(urlClick2);
click.play();
click.notify();
try {
click2.wait();
}
catch (InterruptedException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
click2.play();
回答1:
The functionality you are wanting to implement is not possible with an AudioClip
, but is it with a Clip
to which a LineListener
is attached. See this example which flips between 2 clips.
import javax.sound.sampled.LineListener;
import javax.swing.*;
class TwoClips {
public static void main(String[] args) throws Exception {
URL url1 = new URL("http://pscode.org/media/100_2817-linear.wav");
URL url2 = new URL("http://pscode.org/media/leftright.wav");
final Clip clip1 = AudioSystem.getClip();
clip1.open(AudioSystem.getAudioInputStream(url1));
final Clip clip2 = AudioSystem.getClip();
clip2.open(AudioSystem.getAudioInputStream(url2));
LineListener listener = new LineListener() {
Clip currentClip = clip1;
@Override
public void update(LineEvent event) {
if (event.getType() == LineEvent.Type.STOP) {
if (currentClip == clip1) {
currentClip = clip2;
} else {
currentClip = clip1;
}
currentClip.setFramePosition(0);
currentClip.start();
}
}
};
clip1.addLineListener(listener);
clip2.addLineListener(listener);
Runnable r = new Runnable() {
@Override
public void run() {
clip1.start();
JOptionPane.showMessageDialog(null, "Close me to exit!");
}
};
// Swing GUIs should be created and updated on the EDT
// http://docs.oracle.com/javase/tutorial/uiswing/concurrency/initial.html
SwingUtilities.invokeLater(r);
}
}
来源:https://stackoverflow.com/questions/16614943/play-audio-clips-sequentially-in-japplet