问题
I am creating a Maze game in java and wants to add a smarty ghost (like Pacman) that move towards user location to catch him. For smarty ghost I chose A* PathFinding Algorithm and found below links for implementing this algorithm :
https://code.google.com/p/a-star/source/browse/trunk/java/PathFinder.java?r=8
https://code.google.com/p/a-star/source/browse/trunk/java/AStar.java?r=8
But the code is not completely working properly , I mean the code only seems to find paths going from top left to bottom right, not for example left - right - left - left down .
for e.g :
if
source = (0,0)
Destination = (8,8) // works perfectly..
if
source = (8,8)
Destination = (0,0) // doesn't work :(
Please help me to correct this code or give useful link for implementing this.
回答1:
I think the issue is in this part of the code:
protected List<Node> generateSuccessors(Node node){
List<Node> ret = new LinkedList<Node>();
int x = node.x;
int y = node.y;
if(y < map.length - 1 && map[y+1][x] == 1)
ret.add(new Node(x, y+1));
if(x < map[0].length - 1 && map[y][x+1] == 1)
ret.add(new Node(x+1, y));
return ret;
}
This code is returning a list of neighbours for the current node, however it only tries down and right directions. Try adding corresponding code for any other directions you wish to follow, e.g.
if(y > 0 && map[y-1][x] == 1)
ret.add(new Node(x, y-1));
if(x > 0 && map[y][x-1] == 1)
ret.add(new Node(x-1, y));
来源:https://stackoverflow.com/questions/25804431/a-pathfinding-java-not-working-properly