I'm trying to improve my understanding of the STFS file format by using a program to read all the different bits of information. Using a website with a reference of which offsets contain what information, I wrote some code that has a binary reader go through the file and place the values in the correct variables.
The problem is that all the data is SUPPOSED to be Big Endian, and everything the binary reader read is Little Endian. So, what's the best way to go about fixing this?
Can I create a mimic class of Binary reader that returns a reversed array of bytes? Is there something I can change in class instance that will make it read in big endian so I don't have to rewrite everything?
Any help is appreciated.
edit: I tried adding Encoding.BigEndianUnicode as a parameter, but it still reads little endian.
I'm not usually one to answer my own questions, but I've accomplished exactly what I wanted with some simple code:
class BinaryReader2 : BinaryReader {
public BinaryReader2(System.IO.Stream stream) : base(stream) { }
public override int ReadInt32()
{
var data = base.ReadBytes(4);
Array.Reverse(data);
return BitConverter.ToInt32(data, 0);
}
public Int16 ReadInt16()
{
var data = base.ReadBytes(2);
Array.Reverse(data);
return BitConverter.ToInt16(data, 0);
}
public Int64 ReadInt64()
{
var data = base.ReadBytes(8);
Array.Reverse(data);
return BitConverter.ToInt64(data, 0);
}
public UInt32 ReadUInt32()
{
var data = base.ReadBytes(4);
Array.Reverse(data);
return BitConverter.ToUInt32(data, 0);
}
}
I knew that's what I wanted, but I didn't know how to write it. I found this page and it helped: http://www.codekeep.net/snippets/870c4ab3-419b-4dd2-a950-6d45beaf1295.aspx
IMHO a slightly better answer as it doesn't require a different class to be newed-up, makes the big-endian calls obvious and allows big- and little-endian calls to be mixed in the stream.
public static class Helpers
{
// Note this MODIFIES THE GIVEN ARRAY then returns a reference to the modified array.
public static byte[] Reverse(this byte[] b)
{
Array.Reverse(b);
return b;
}
public static UInt16 ReadUInt16BE(this BinaryReader binRdr)
{
return BitConverter.ToUInt16(binRdr.ReadBytesRequired(sizeof(UInt16)).Reverse(), 0);
}
public static Int16 ReadInt16BE(this BinaryReader binRdr)
{
return BitConverter.ToInt16(binRdr.ReadBytesRequired(sizeof(Int16)).Reverse(), 0);
}
public static UInt32 ReadUInt32BE(this BinaryReader binRdr)
{
return BitConverter.ToUInt32(binRdr.ReadBytesRequired(sizeof(UInt32)).Reverse(), 0);
}
public static Int32 ReadInt32BE(this BinaryReader binRdr)
{
return BitConverter.ToInt32(binRdr.ReadBytesRequired(sizeof(Int32)).Reverse(), 0);
}
public static byte[] ReadBytesRequired(this BinaryReader binRdr, int byteCount)
{
var result = binRdr.ReadBytes(byteCount);
if (result.Length != byteCount)
throw new EndOfStreamException(string.Format("{0} bytes required from stream, but only {1} returned.", byteCount, result.Length));
return result;
}
}
I'm not familiar with STFS, but changing endianess is relatively easy. "Network Order" is big endian, so all you need to do is translate from network to host order.
This is easy because there's already code that does that. Look at IPAddress.NetworkToHostOrder
, as explained here: ntohs() and ntohl() equivalent?
In my opinion, you want to be careful doing this. The reason one would want to Convert from BigEndian to LittleEndian is if the bytes being read are in BigEndian and the OS calculating against them is operating in LittleEndian.
C# isn't a window only language anymore. With ports like Mono, and also other Microsoft Platforms like Windows Phone 7/8, Xbox 360/Xbox One, Windwos CE, Windows 8 Mobile, Linux With MONO, Apple with MONO, etc. It is quite possible the operating platform could be in BigEndian, in which case you'd be screwing yourself if you converted the code without doing any checks.
The BitConverter already has a field on it called "IsLittleEndian" you can use this to determine if the operating environment is in LittleEndian or not. Then you can do the reversing conditionally.
As such, I actually just wrote some byte[] extensions instead of making a big class:
/// <summary>
/// Get's a byte array from a point in a source byte array and reverses the bytes. Note, if the current platform is not in LittleEndian the input array is assumed to be BigEndian and the bytes are not returned in reverse order
/// </summary>
/// <param name="byteArray">The source array to get reversed bytes for</param>
/// <param name="startIndex">The index in the source array at which to begin the reverse</param>
/// <param name="count">The number of bytes to reverse</param>
/// <returns>A new array containing the reversed bytes, or a sub set of the array not reversed.</returns>
public static byte[] ReverseForBigEndian(this byte[] byteArray, int startIndex, int count)
{
if (BitConverter.IsLittleEndian)
return byteArray.Reverse(startIndex, count);
else
return byteArray.SubArray(startIndex, count);
}
public static byte[] Reverse(this byte[] byteArray, int startIndex, int count)
{
byte[] ret = new byte[count];
for (int i = startIndex + (count - 1); i >= startIndex; --i)
{
byte b = byteArray[i];
ret[(startIndex + (count - 1)) - i] = b;
}
return ret;
}
public static byte[] SubArray(this byte[] byteArray, int startIndex, int count)
{
byte[] ret = new byte[count];
for (int i = 0; i < count; ++i)
ret[0] = byteArray[i + startIndex];
return ret;
}
So imagine this example code:
byte[] fontBytes = byte[240000]; //some data loaded in here, E.G. a TTF TrueTypeCollection font file. (which is in BigEndian)
int _ttcVersionMajor = BitConverter.ToUint16(fontBytes.ReverseForBigEndian(4, 2), 0);
//output
_ttcVersionMajor = 1 //TCCHeader is version 1
来源:https://stackoverflow.com/questions/8620885/c-sharp-binary-reader-in-big-endian