问题
I'm trying to run this code that is used to see if things were setup properly:
package simpleslickgame;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
public class SimpleSlickGame extends BasicGame
{
public SimpleSlickGame(String gamename)
{
super(gamename);
}
@Override
public void init(GameContainer gc) throws SlickException {}
@Override
public void update(GameContainer gc, int i) throws SlickException {}
@Override
public void render(GameContainer gc, Graphics g) throws SlickException
{
g.drawString("Howdy!", 10, 10);
}
public static void main(String[] args)
{
try
{
AppGameContainer appgc;
appgc = new AppGameContainer(new SimpleSlickGame("Simple Slick Game"));
appgc.setDisplayMode(640, 480, false);
appgc.start();
}
catch (SlickException ex)
{
Logger.getLogger(SimpleSlickGame.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
All of the Googling I've done has led me to checking the natives over and over and I"m pretty sure I've done it right. When I go to the libraries in this project's build path, JRE System library and Slick2D both say Native library location: .../windows/x64. I've tried just .../windows, and I've tried it with the JRE not having a native location. I followed two different tutorials on how to do this and I keep getting errors trying to run this simple code. Any help?
回答1:
basically what you need is to add slick.jar
and lwjgl.jar
to your build path and then right click your project >> open properties >> click on Java Build Path >> open Libraries tab >> expand JRE System Library >> click Native library location >> edit >> External Folder >> find ..\lwjgl-2.9.0\native\windows folder on your hard drive >> select it >> and you're done
g.drawString("Howdy!", 10, 10);
I would just move this string to some other location, cause it's showing over the FPS counter :)
EDIT:
you can use the natives from ..\slick\lib\natives-windows.jar.
open it with WinRAR or something and extract to a folder, then just set that folder to be your Native library location
来源:https://stackoverflow.com/questions/27433467/cant-use-lwjgl-correctly-code-giving-errors