问题
I am using this method:
[UIView transitionWithView: duration: options: animations: completion:];
to control a back animation on a segue. Precisely using this code:
[UIView transitionWithView:self.view.superview
duration:2.0
options:UIViewAnimationOptionTransitionFlipFromRight
animations:^{
[self dismissModalViewControllerAnimated:NO];
}
completion:nil];
That works, but what I really want is not a Flip, it is a Push. In other words I want to see the views sliding from right to left, one replacing the other.
Unfortunately there is no UIViewAnimationOptionTransitionPushFromRight.
Therefore my question: how can I get the effect I want?
回答1:
If you are using a navigationController, you can do something like this:
- (void)perform
{
UIViewController *source = (UIViewController*)[self sourceViewController];
UIViewController *destination = (UIViewController*)[self destinationViewController];
CATransition* transition = [CATransition animation];
transition.duration = .25;
transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
transition.type = kCATransitionPush;
transition.subtype = kCATransitionFromLeft;
[source.navigationController.view.layer addAnimation:transition
forKey:kCATransition];
[source.navigationController pushViewController:destination animated:NO];
}
If you don't want to use a UINavigationController
, and you want the source view controller to go away as opposed to using presentViewController
, and you don't want the fade out animation caused by using kCATransitionPush
, then the following solution will work. This also works if your views are transparent and you do not want the containing background to animate.
static UIImageView *screenShotOfView(UIView *view)
{
// Create a snapshot for animation
UIGraphicsBeginImageContextWithOptions(view.bounds.size, NO, 0.0);
CGContextRef context = UIGraphicsGetCurrentContext();
[view.layer renderInContext:context];
UIImageView *screenShot = [[UIImageView alloc] initWithImage:UIGraphicsGetImageFromCurrentImageContext()];
UIGraphicsEndImageContext();
return screenShot;
}
- (void)perform
{
UIViewController *source = (UIViewController *) self.sourceViewController;
UIViewController *destination = (UIViewController *) self.destinationViewController;
// Swap the snapshot out for the source view controller
UIWindow *window = source.view.window;
UIImageView *screenShot = screenShotOfView(source.view);
CGRect originalFrame = destination.view.frame;
BOOL animsEnabled = [UIView areAnimationsEnabled];
[UIView setAnimationsEnabled:NO];
{
window.rootViewController = destination;
[window addSubview:screenShot];
[source.view removeFromSuperview];
CGRect frame = destination.view.frame;
frame.origin.x += source.view.bounds.size.width;
destination.view.frame = frame;
}
[UIView setAnimationsEnabled:animsEnabled];
[UIView animateWithDuration:kAnimationDuration
animations:^{
destination.view.frame = originalFrame;
CGRect frame = screenShot.frame;
frame.origin.x -= screenShot.bounds.size.width;
screenShot.frame = frame;
}
completion:^(BOOL finished) {
[screenShot removeFromSuperview];
}];
}
来源:https://stackoverflow.com/questions/16096864/segue-with-push-animation-right-to-left