问题
I'm doing 3d visualization in python using pyglet, and need to retrieve the modelview and projection matrices to do some picking. I define my window using:
from pyglet.gl import *
from pyglet.window import *
win = Window(fullscreen=True, visible=True, vsync=True)
I then define all of my window events:
@win.event
def on_draw():
# All of the drawing happens here
@win.event
def on_mouse_release(x, y, button, modifiers):
if button == mouse.LEFT:
# This is where I'm having problems
a = GLfloat()
mvm = glGetFloatv(GL_MODELVIEW_MATRIX, a)
print a.value
When I click, it will print...
1.0
Segmentation fault
and crash. Calling glGetFloatv with GL_MODELVIEW_MATRIX is supposed to return 16 values, and I'm not exactly sure how to handle that. I tried defining a = GLfloat*16 but I get the following error:
ctypes.ArgumentError: argument 2: <type 'exceptions.TypeError'>: expected LP_c_float instance instead of _ctypes.PyCArrayType
How can I retrieve these matrices?
回答1:
You need to pass 16 element float array. To do that use following code:
a = (GLfloat * 16)()
mvm = glGetFloatv(GL_MODELVIEW_MATRIX, a)
print list(a)
Of course, you can access individual elements of "a" by using a[0] syntax.
来源:https://stackoverflow.com/questions/9849374/using-glgetfloatv-to-retrieve-the-modelview-matrix-in-pyglet