问题
I am trying to use v4l2_buffer's timestamp value (type timeval) to synchronize images captured from a UVC webcam to external events.
However the timestamp is not the same as the system time, or the up time, etc:
printf("image captured at %ld, %ld\n",
buffer->timestamp.tv_sec,
buffer->timestamp.tv_usec);
struct timeval tv;
gettimeofday(&tv, 0);
printf("current time %ld, %ld\n", tv.tv_sec, tv.tv_usec);
Results in
image captured at 367746, 476270
current time 1335083395, 11225
My uptime is 10 days.
回答1:
According to http://comments.gmane.org/gmane.linux.drivers.video-input-infrastructure/39892 some v4l2 drivers (including the UVC one) do not use the realtime clock (wall time) but rather a monotonic clock that counts from a not specified point in time. On Linux, this is the boot time (i.e. uptime), however (and I suspect this is the cause of your mismatch) only the time that the computer was actually running (i.e. this clock does not run when the computer is suspended).
回答2:
If you have the OP's problem, and you're trying to get to epoch timestamps for each frame, you can use the code snippet below to do so.
#include <time.h>
#include <math.h>
//////////////////////
//setup:
long getEpochTimeShift(){
struct timeval epochtime;
struct timespec vsTime;
gettimeofday(&epochtime, NULL);
clock_gettime(CLOCK_MONOTONIC, &vsTime);
long uptime_ms = vsTime.tv_sec* 1000 + (long) round( vsTime.tv_nsec/ 1000000.0);
long epoch_ms = epochtime.tv_sec * 1000 + (long) round( epochtime.tv_usec/1000.0);
return epoch_ms - uptime_ms;
}
//stick this somewhere so that it runs once, on the startup of your capture process
// noting, if you hibernate a laptop, you might need to recalc this if you don't restart
// the process after dehibernation
long toEpochOffset_ms = getEpochTimeShift();
//////////////////////
//...somewhere in your capture loop:
struct v4l2_buffer buf;
//make the v4l call to xioctl(fd, VIDIOC_DQBUF, &buf)
//then:
long temp_ms = 1000 * buf.timestamp.tv_sec + (long) round( buf.timestamp.tv_usec / 1000.0);
long epochTimeStamp_ms = temp_ms + toEpochOffset_ms ;
printf( "the frame's timestamp in epoch ms is: %ld", epochTimeStamp_ms);
来源:https://stackoverflow.com/questions/10266451/where-does-v4l2-buffer-timestamp-value-starts-counting