问题
In Titanium appcelerator, when I capture an image and show in an ImageView
, image is not being shown, instead, below warning is being shown.
[WARN] : OpenGLRenderer: Bitmap too large to be uploaded into a texture (1840x3264, max=2048x2048)
How to solve this problem? Whereas in tablet it is working fine, but in high resolution device its not working.
This one occurs when I insert an image into a ImageView
when shot from camera or pick from the gallery.
回答1:
This is because different phones have different amounts of texture memory available depending on hardware, and their OpenGL version, this specific value is GL_MAX_TEXTURE_SIZE
and can be looked up per phone here and in other places.
To work around this, convert the image to a blob and then resize it using a built-in function: imageAsResized, in the success callback after taking a picture.
Ti.Media.showCamera({
....
success : function(e) {
// Resized to a size that most phones should support
var resizedImage = e.media.imageAsResized(1024, 1024);
// Set the image view with the resized image
imageView.image = resizedImage;
},
....
});
来源:https://stackoverflow.com/questions/22477508/openglrenderer-bitmap-too-large-to-be-uploaded-into-a-texture-in-android-titani